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THE NEW VANGUARD! HAUNT Issue #11 with Special Guest Star Steeplejack!

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Post  DavidMcMahon Sat Aug 15 2020, 20:56

Carter watched the carriage makes its way off towards the city and slid into the water as an albino Alligator. A big one (OOC he can change shape, not shrink. That begs the question... Why white? Haunt has Chamelon 9 after all...)

=========

HAUNT DIFFICULTY 3 HP 92

Slinking into the sewers Haunt was aware of several things. The smell, the narrow nature of the place and darkness suggested it wasn't somewhere for most people to wander into. The roar of water made hearing impossible beyond a foot or so and Haunt had some thinking to do about how to negotiate it.

=========


OOC:  Why white?  Mainly because the player and sometimes GM forgets he has Chameleon that lets him change colors.   flower
And we never gave him the disad of his forms always having to be white, we just always had him stay white like Plastic Man always was stuck with his color scheme.
But Plastic Man doesn't have Chameleon so he couldn't change color.


And looking into the animals in the back of the rules manual, I see alligators get a swimming of 2, water freedom of 4 and claws of 4.  That should be covered with Self Manipulation, I think.

use Detective and Thief skills to help figure out where to go.  Some place with easy access but hidden from usual sewer workers that would be good for smuggling and for extremely poor folks who live down here.  Top of my head, under warehouses or factories, as they may have large pipes for waste removal, seldom used emergency flood pipes, large pipes with access to the river.  Pretty sure in this time period there weren't really any treatment plants and rainwater and sewage all mingled together and wound up in the river. And let's chameleon him so his skin mostly matches the colors of the water.
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Post  Admin Sun Aug 16 2020, 16:43

Haunt looks about but can't see a darn thing.

Adjusting his head via Self Manipulation (Razz) he grows a pair of thermal imaging goggles with microscopic vision and looks about for clues and signs of passing.

OOC Perception check Int 8 + 4D Self Manipulation sensory enhancement + Roll(6d12)+0: 10,2,6,9,6,3,+0 Total:12 DOUBLE plus Roll(2d12)+0: 12,11,+0 Total:35 (43) vs
OV8 + Difficult 4 + Difficulty 3 + Roll(2d12)+0: 6,11,+0 Total:17 (32)
+5 (to 13) vs RV12=1 RAP


Carter draws a blank and is about to morph back into an alligator when ... there!

Not on the floor, where he'd been looking (and where Dakkar's agents will doubtless have looked for footsteps in the grime) but on the walls...

OOC RAPs Perception...
1) No human has hands like this. Splayed wide, irregular (more fingers on one hand then a few feet on, less fingers). No animal has fingers or toes like this and they are irregular distances apart.


Carter frowns. Not human. Not animal... But SOMETHING was down here, or had passed this way.

OOC You need Military Science to track. Using our house rules it's an Int/Will check vs Dex/Dex of the quarry and unskilled use has a +4AP penalty to OV/RV added onto your Difficulty 3.

Int 8 + Roll(2d12)+0: 10,5,+0 Total:15 (23) vs
OV8 + Diff 3 + unskilled 4 + Roll(2d12)+0: 3,2,+0 Total:5 (20)
+2 (to 10) vs RV15=Failed.


Carter comes to a four way junction in the darkness but doesn't have a clue which one to go down!
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Post  DavidMcMahon Mon Aug 17 2020, 01:18

Find a spot to hang on the wall or drape over something and turn into a man-sized cobra, which has Ultra Vision and AnalyticalSmell/Tracking sense and see if that helps. I know a lot of snakes can swim, not sure if a cobra can, so looking for something to drape over or wrap around.
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Post  Admin Mon Aug 17 2020, 13:01

Immediately Carter regretted turning into a snake with a keen sense of smell. Down here he was overpowered by the stench and he knew it would be practically impossible to scent anything!

OOC you can still try though. When you use your favourite named power of self manipulation you have to allocate how many points you want to each stat. As far as I know Cobras' aren't keen on water and prefer dry places but Anacondas and the like are perfectly at home in the water.

Bloodhounds are also pretty good and sharks aren't bad either, though usually with a speciality of blood in water.

Will update properly when Dave catches up, he's probably missed the reply from the last page and I don't want to give him pages to wade through...
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Post  Steeple_jackuk Mon Aug 17 2020, 14:56

Admin wrote:Taken separately these guards were a moderate threat. Together? Steeplejack got the nasty feeling they were more powerful than he was, and there was far more than met the eyes of this lot...

OOC: Sorry never got a notification that this thread had moved on, suddenly occurred to me hadn't heard anything...and I'm back.

Steeplejack knew that either Moriarty was replaced by Advent, or was Advent all along and that these were Advents handy work or even their own people. This was certainly a lot of security - but for whom? Was it all a bluff, a way to layout a trap and capture him and Haunt? Possible, the threat on the walls was enough to remind him this wasn't going to be easy. He wasn't dumb but he was alone for now.

So getting over the walls, and attack the guards, all of which might well have some sort of proximity alarm so that if one goes they all know and can converge on that spot. Hmm, clever. If he was anticipated then that only left a couple of options...he caused some sort of distraction, whilst he snuck in or he sort some other devious means in.

OOC: OK the stakes are high and it turns out so is the opposition. Therefore I am trying to layout my options. And I guess borrow some headspace as I hate making a stupid move when it's so critical.

1. So do I go underground, form my own tunnel and come in underneath - I'd need to know where and what the ground beneath consisted of, and if coming up under might trigger some alarms, or and bring any building down? That might come in handy later...

2. Get in from above, as in the roof, do I see anyone up top, are there any indications of watchers, or people or tec that might form a barrier to my getting in from the roof. With thief skills 13 I should be able to deactivate anything I might come up against, surely?

3. This links back to option 1, the unexpected which is also unpredictable. So I am thinking I try and cause a mob to form up on me and get to the gates to storm it? Bastille like...maybe tell the hard-working downtrodden people of Paris that the government has been hiring in cheap labour who they can get to work for practically nothing, stealing everyone's jobs and making a fortune on the side form their taxes. And the place where they are kept - hence the mean look of the place is that vary building I want in on. All these dear folk, are there with the promise of a brighter future, but instead, they are kept as slaves, paid a pittance which is then used against their rent and food, all the while depriving hard-working Parisians of work. This is a bit far fetched, but I'm having fun writing all this down. The thing is I need a distraction, but one that they can't see coming, which makes it all the more likely that they won't suspect me. Alternatively or in addition, if I get a mob going, I can then move the earth under the wall and get part of it to collapse so that the crowd can rush in - this could go wrong on all sorts of levels for the people and the mob let alone the prince. So I am writing this out to get my ideas in place. Uh the more I think about it the more I think this is so big a con to pull off how can I do it?

Is there any more info I can get about the location, the ground, the rooftop, the area in general, is there a place where men gather that if I go with option 3 I can get some way forward. I like option 3 my worry about involving civilians is the danger to their lives. This isn't meant to kill innocent people whom I might get into a diversion. So I'm waffling on because I am stuck for a plan and looking for all the info I can reasonably gather to get a bit of a clue as to what to do next.


Sj
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Post  DavidMcMahon Mon Aug 17 2020, 16:11

Admin wrote:Immediately Carter regretted turning into a snake with a keen sense of smell. Down here he was overpowered by the stench and he knew it would be practically impossible to scent anything!

OOC you can still try though. When you use your favourite named power of self manipulation you have to allocate how many points you want to each stat. As far as I know Cobras' aren't keen on water and prefer dry places but Anacondas and the like are perfectly at home in the water.

Bloodhounds are also pretty good and sharks aren't bad either, though usually with a speciality of blood in water.

Will update properly when Dave catches up, he's probably missed the reply from the last page and I don't want to give him pages to wade through...



It's the breathing sewage water that prevents me from taking shark form.  And dogs while can dog-paddle, don't do too well in moving water.  That's why I took the cobra and hope to have the form mostly out of the water. 

Let's change instead to a small airboat then add in some doohickeys to give me Extended Hearing, Super Hearing and Ultra Vision.  Guess in real world terms, that would be a directional mike to pick up sounds and some kind of Night Vision goggles.  Then listen and look down the other 3 passages for anything strange.


Last edited by DavidMcMahon on Tue Aug 18 2020, 15:04; edited 1 time in total
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Post  Admin Tue Aug 18 2020, 07:44

OOC Dave E...

The Warehouse is three stories high, some 150' feet long and 50' wide. Even from here he can hear something going on inside like machines 'roaring' or working. The Victorian era was of course a growing age of industrialism so this might not be unusual but his gut feeling was that something amiss was going on inside.

The rooftop is sloped and slated. There are no skylights on it. All the windows (that is on the top two floors) have been painted black to cover them out.

Within the walls of the grounds are areas where men could gather, but there's no one there. Unusual again. Even in the hard toil of the Victorian era there should be *someone* walking about and loitering in the yard, someone moving something... anything to suggest this factory was in fact an ordinary workplace.

There was nothing. Guards patrolling the grounds diligently with dogs - and even they didn't seem normal - they didn't sniff, stop to pee or anything. Simply roving around with their heads looking for intruders.

The noise suggested the factory was a hive of activity. There was activity, but little in the way of suggestion it was occupied by ordinary workers.


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Post  Steeple_jackuk Tue Aug 18 2020, 10:17

Admin wrote:OOC Dave E...

The Warehouse is three stories high, some 150' feet long and 50' wide. Even from here he can hear something going on inside like machines 'roaring' or working. The Victorian era was of course a growing age of industrialism so this might not be unusual but his gut feeling was that something amiss was going on inside.

The rooftop is sloped and slated. There are no skylights on it. All the windows (that is on the top two floors) have been painted black to cover them out.

Within the walls of the grounds are areas where men could gather, but there's no one there. Unusual again. Even in the hard toil of the Victorian era there should be *someone* walking about and loitering in the yard, someone moving something... anything to suggest this factory was in fact an ordinary workplace.

There was nothing. Guards patrolling the grounds diligently with dogs - and even they didn't seem normal - they didn't sniff, stop to pee or anything. Simply roving around with their heads looking for intruders.

The noise suggested the factory was a hive of activity. There was activity, but little in the way of suggestion it was occupied by ordinary workers.



OOC: Thanks for this Paul, I think that with their sophisticated apparatus it's unlikely I'm going to find a way in totally unseen, so that said if I come from the underground up, they're going to have far more people on that floor, but the roof down, maybe not so much. Who knows, its a risk, so here goes nothing.

Steeplejack wasn't one for indecision, but he knew that a lot more than his own safety was at stake. However killing the prince's brother would quickly end the aid they clearly needed from him, technology, alien's or otherwise. He simply must be so valuable that they were going to such lengths to keep him alive. Considering his options, even the outlandish ones, he decided that his best bet was to go in from the roof. And hope that any advanced tech used to detect intruders might be something he could get by. He moved silently as he could and sort any advantage, nesting birds he might shoo-in the air so that he could cover his passage to the rooftop in their midst, anything that as he made the leap, he managed to land in a good spot relatively or even totally undetected.

OOC: OK going to see if I can use anything in the environment to gain some advantage and then make a leap or float on earth across, type of thing. I'm on the lookout for anything that might set off my danger sense and or might give me a window in between any spy or security sweeps. And of course a way down into the roof space below.

Sj
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Post  DavidMcMahon Tue Aug 18 2020, 15:06

Airboats, usually found in the Everglades.



THE NEW VANGUARD! HAUNT Issue #11 with Special Guest Star Steeplejack! - Page 4 Airboa10


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Post  Admin Wed Aug 19 2020, 22:31

Carter formed himself into an 'airboat' and added a pair of ears and eyes. A strange thing, lucky there was no one down here to see it!

OOC 3 Swimming 7AP on sense.

He moved into one of the sewage corridors...

OOC Perception 8 + 4D from Self Manip + Roll(6d12)+0: 12,2,7,6,9,10,+0 Total:22 (30) vs
OV7 + Dark 4 + Noisy 4 + Roll(2d12)+0: 3,6,+0 Total:9 (24)
+3 (to 11) vs Rv7=4 RAPs

1) Carter sees these corridors have all been used recently
2-3) there are a mixture of booted footprints and... something else. Not animal or human on one of the corridors.
4-6) The most used corridor has more wear on the floor. The least used has several instances of that weird not animal not human thing that uses the walls on either side to walk on...

So you have corridor:

1) Used a lot mostly by booted human feet
2) Used by a mix of human booted feet and that weird thing
3) used seemingly only by the weird thing and not very often at that

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Post  Admin Wed Aug 19 2020, 22:47

One of the worlds greatest Thieves, in this or any other era, Steeplejack leapt onto a rooftop then across to the warehouse/factory landing silently in a crouch.

After that he looked for a way in without setting off any kind of alarm... This would take a minute or two...

OOC Int 10 + 5D Thief + Roll(7d12)+0: 5,9,3,6,4,9,2,+0 Total:18 DOUBLE plus Roll(2d12)+0:
3,1,+0 Total:22 (32) vs
OV9 + Roll(2d12)+0: 10,1,+0 Total:11 (20)
+5 (to 10) vs RV9=1 RAP. Success... just!


Out of his comfort zone Steeplejack found what was appeared to be heat sensors and infra red tripwires. Not victorian technology in other words...

He decided to sneak in...

OOC OV7 + Roll(2d12)+0: 12,11,+0 Total:23 (30) vs
Steeplejack Dex 13 + 5D thief + Roll(7d12)+0: 3,7,8,7,2,6,6,+0 Total:14 DOUBLE plus Roll(2d12)+0: 12,7,+0 Total:33 (46) Stealth success.


Lifting a corner of the roof where the tiles had come loose and sneaking through the gap like a contortionist Gibbs (in his tuxedo) dropped silently to a landing... fifteen feet behind a very tall (about 7') and thin man who was looking directly down into the lower level of the factory where as far as Steeplejack could tell, machines (robots) were assembling something that looked very much like modern machine guns, more specifically AK47s!

People moved about, packing them into wooden crates with straw for packing. The people had some kind of wire mesh on their heads like a web but were otherwise ordinary men and women, albeit moving in a robotic fashion as if... no probably because they were being mind controlled!

Despite being only fifteen feet behind the 'Thin Man' the noise of the factory and the darkness of the upper level helped Gibb stay unnoticed. Would he take advantage of that and batter the 'man' down or continue to watch, wait and hide to see what was going on?

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Post  DavidMcMahon Thu Aug 20 2020, 03:00

Admin wrote:Carter formed himself into an 'airboat' and added a pair of ears and eyes. A strange thing, lucky there was no one down here to see it!

OOC 3 Swimming 7AP on sense.

He moved into one of the sewage corridors...

OOC Perception 8 + 4D from Self Manip + Roll(6d12)+0: 12,2,7,6,9,10,+0 Total:22 (30) vs
OV7 + Dark 4 + Noisy 4 + Roll(2d12)+0: 3,6,+0 Total:9 (24)
+3 (to 11) vs Rv7=4 RAPs

1) Carter sees these corridors have all been used recently
2-3) there are a mixture of booted footprints and... something else. Not animal or human on one of the corridors.
4-6) The most used corridor has more wear on the floor. The least used has several instances of that weird not animal not human thing that uses the walls on either side to walk on...

So you have corridor:

1) Used a lot mostly by booted human feet
2) Used by a mix of human booted feet and that weird thing
3) used seemingly only by the weird thing and not very often at that



Let's go with corridor two, boots and weird thing. Might be a guard on the brother, both human and otherwise.
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Post  Admin Thu Aug 20 2020, 08:22

Creeping down the corridor crouched down got old fast so Carter changed into a snake again. He'd need a shower after this!

OOC Hmmm must remember to use the difficulty. Might have made things harder by this point for both of you but I'll go easy seeing as it was my birthday a couple days ago. Now? The gloves are off! *cackle*

The roar of water didn't quite mask the echoes of voices up ahead and Carter slowed.

The sewer exited into a wider area where a number of tunnels converged under the city and served to direct flow down a much larger exit to the Seine downriver.

A rusted barred grill blocked the exit from the tunnel but would prove no hindrance to Haunt.

The people inside would though.

Peering through the grill he saw a Thin Man like that which had cost him a year of his life and he was overseeing a dozen or so normally dressed people though they had some kind of weird metal mesh/web on their heads. They were packing boxed which seemed to be ordinary wooden crates until they were bagged up with what seemed to be plastic bags which were then heat shrunk to seal, then given another two layers.

In the boxes were small boxes, and if Haunt didn't miss his guess, these were ammunition. By the wall was stacked high mountains of the stuff. Glancing around he counted...

Two Mutons.
1 Faceless, stood in the corner watching proceedings
1 Thin Man
12 citizens, looking very much like they were mind controlled and used as slave labour!

THE NEW VANGUARD! HAUNT Issue #11 with Special Guest Star Steeplejack! - Page 4 ADVENT-forces

This looked like a place where ammunition was gathered and packed up then thrown into the Seine to be picked up by someone else. ADVENT didn't need guns. But modern weapons brought from the future could tip the balance of power in any conflict and render Victorian age forearms obsolete!
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Post  Steeple_jackuk Thu Aug 20 2020, 10:31

Admin wrote:Despite being only fifteen feet behind the 'Thin Man' the noise of the factory and the darkness of the upper level helped Gibb stay unnoticed. Would he take advantage of that and batter the 'man' down or continue to watch, wait and hide to see what was going on?

Although it might be best to take advantage of the element of surprise, Steeplejack was keen to keep a low profile to find out all he could. If he had got in, only to trip an alarm it might dash to pieces everything he'd done so far. Moreover, it might endanger the prince's brother and or have him moved before Steeplejack could complete his objective. He decided to wait and see what else he could find out from this location, taking in the surroundings to spot any other surveillance and possible reinforcements if he was to take the Thin Man down.

Sj
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Post  DavidMcMahon Thu Aug 20 2020, 13:49

Peering through the grill he saw a Thin Man like that which had cost him a year of his life and he was overseeing a dozen or so normally dressed people though they had some kind of weird metal mesh/web on their heads. They were packing boxed which seemed to be ordinary wooden crates until they were bagged up with what seemed to be plastic bags which were then heat shrunk to seal, then given another two layers.

In the boxes were small boxes, and if Haunt didn't miss his guess, these were ammunition. By the wall was stacked high mountains of the stuff. Glancing around he counted...

Two Mutons.
1 Faceless, stood in the corner watching proceedings
1 Thin Man
12 citizens, looking very much like they were mind controlled and used as slave labour!

THE NEW VANGUARD! HAUNT Issue #11 with Special Guest Star Steeplejack! - Page 4 ADVENT-forces

This looked like a place where ammunition was gathered and packed up then thrown into the Seine to be picked up by someone else. ADVENT didn't need guns. But modern weapons brought from the future could tip the balance of power in any conflict and render Victorian age forearms obsolete!




Not liking what he was seeing and not liking his odds either, The Haunt took his time to look around more.  Was Captain Nemo's brother here?  Was he one of the ones with the mesh covering over his head?  Did he spot anyone who had a family resemblance to Nemo?  Being a mind controlled slave might be even easier then trying to guard the brother.  He would be a faceless person in a mob of faceless people under mind control.


ooc:  Doing what he can to increase his odds of getting a great perception check.  Already have Ultra Vision up so other than using HP, not sure what else I can do.  Maybe increase his hearing to see if the slaves talk and try to figure out by accent if he is there?
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Post  Admin Thu Aug 20 2020, 23:23

Haunt is a smart guy.

Looking with telescopic vision at the 'slaves' loading ammunition he assesses them all. He's looking for someone of Asian descent and they would be dressed well, or at least not wearing oversized rags. None of the people he saw fit the profile and out of the people in this room he didn't think any of them were a kidnapped Indian prince.

He'd drawn a blank here but the ammunition was a bad sign. ADVENT were possibly sponsoring revolutions and even wars. With what looked to be modern ammunition there may be modern weapons being handed out. They would wreak havoc with the balance of power across Europe and possibly the world.

Having lost a year of his life to the Thin Man attack last time he knew the odds facing him were huge. This operation would have to be stopped but could he do it on his own?
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Post  DavidMcMahon Thu Aug 20 2020, 23:29

Admin wrote:Haunt is a smart guy.

Looking with telescopic vision at the 'slaves' loading ammunition he assesses them all. He's looking for someone of Asian descent and they would be dressed well, or at least not wearing oversized rags. None of the people he saw fit the profile and out of the people in this room he didn't think any of them were a kidnapped Indian prince.

He'd drawn a blank here but the ammunition was a bad sign. ADVENT were possibly sponsoring revolutions and even wars. With what looked to be modern ammunition there may be modern weapons being handed out. They would wreak havoc with the balance of power across Europe and possibly the world.

Having lost a year of his life to the Thin Man attack last time he knew the odds facing him were huge. This operation would have to be stopped but could he do it on his own?


"No, the job is to find the prince's little brother," The Haunt thinks to himself. And he didn't like the odds. He still had two more tunnels to check out but he gathered every bit of information from here he could. He would be back ... with help.
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Post  Admin Thu Aug 20 2020, 23:34

Gibb watched the factory from the shadows and gasped as he saw three creatures enter the warehouse.

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Vaguely female but clearly not human the trio were fast and spread out, checking on the progress of the weapon assembly.

They looked dangerous.

The Thin Man slowly strolled away from the hidden Steeplejack and spoke into an earpiece in an alien language.

These weapons were intended to cause havoc across Europe. AK47s from the looks of it, created decades before its original inception in 1947. In the hands of ordinary soldiers pitched against 19th century armaments these would be decisive and deadly. The weapon itself was crude, easy to mass produce and reliable in all conditions, and ADVENT had set up a factory churning them out in Paris.

Steeplejack glanced about. None of the workers assembling guns looks to be of Asian origin or dressed in fine clothes as might be expected for a Prince.

The Prince wasn't here. Would Steeplejack try to stop the operation here or move on?
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Post  Admin Fri Aug 21 2020, 08:29

Making his way through back to the corridor intersection, Carter considered his remaining choices...

The corridors are...

1) Used a lot mostly by booted human feet
2) Used by a mix of human booted feet and that weird thing
3) used seemingly only by the weird thing and not very often at that
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Post  DavidMcMahon Fri Aug 21 2020, 11:58

oops! Sorry about that. Going with the mostly human feet one. Before leaving, using Thief and Detective skills to gather any other information that I can. Like the location of this spot in relation to the city above. Possible entrances and exits, boltholes. Possible traps or alarms that might be down here. Etc.

Then head out.
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Post  Admin Sat Aug 22 2020, 00:02

Carter took his time and followed the corridor with many booted feet down it.

Not being an expert of Paris he could only guess where the short narrow tunnel led to but soon found out it opened into a larger area where many tunnels converged. The smell was horrendous, and not just because of the sewers.

Bodies. Lots of bodies. Human men for the most part. Dumped, laying around, with wounds looking like gunfire or obvious severe neck trauma - i.e. twisted around.

Haunt counted... 18 bodies. They looked to have been some part of a criminal gang, garbed in black and with weapons like knives and coshes on them. They would have been ineffective against ADVENT, and the gang was rounded up and slaughtered. The various tunnels led off from here but Haunts' gut feeling that this would draw a blank was strong. ADVENT had moved into the sewers, found the previous occupants and snuffed them out.
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Post  DavidMcMahon Sat Aug 22 2020, 01:23

The Haunt examined the men closely to determine their point of origin. French criminals? Italians? Middle Easter? Asian? Were they part of Nemo's intelligence network? Or something else?

After gathering the clues he could, he headed for the last tunnel which only had the aliens' feet-prints going into it. He wanted to be a bit more careful here since he knew he was heading into Advent territory so he made himself into a mini-sub and moved slowly under the surface with his "Periscope" up.

ooc: Figure 2 Swimming, 2 Water Freedom, 5 Ultra-vision, 1 Extended hearing.

Think that covers all my points.
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Post  Admin Sat Aug 22 2020, 10:19

They appeared to be French nationals or immigrants, white and black. Probably a criminal gang that operated under the streets of Paris, stealing or killing then vanishing whilst the police chase ghosts.

Advent had clearly decided to displace the criminals who opted not to go. And paid the price.

Moving through the third tunnel as a submarine through the sludge, murk and faeces of a city, Carter tried not to swallow any of the foulness.

Something was wrong.

He had no special power to detect it, but he knew it.

It was getting warm, and the tunnel, though still narrow, had been chipped away, widened, carved with some powerful tool. It was roughly uniform but no machine had done this.

Carter continued to move through the murk and emerged - finally - into an area where roaring water from the river combined with the sludge to thin it out.

All around the place on several ledges were ... eggs? Foot high and almost a foot across, they glistened yellow and were covered in a kind of slime. Dozens of eggs. And something else. He saw creatures in the darkness, distant pinpricks of light from the gas lit streets above shining down.

Four... five of these things.

Guards?

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OOC Be careful!
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Post  DavidMcMahon Sat Aug 22 2020, 20:06

The Haunt froze where he was. He shifted his hearing point and one point of Ultra Vision into IR Vision. He wanted to make sure nothing human was down here, perhaps being prepared to be some hatchlings first meal. And to see if he could tell how soon the eggs would hatch by their heat.

ooc: If he doesn't find anyone down here, he is backing out as slowly and as quietly as he can. He is here to find Nemo's little brother, not start fights with the Advent. He can do that once they have the princeling. Pulling in some allies when he attacks down here comes under the heading "Most Brilliant Idea in Human History!"
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Post  Admin Sat Aug 22 2020, 22:52

HAUNT DIFFICULTY 3 HP 92

The eggs showed up as pulsing heat sources and together more or less 'whited out' his vision completely. They were alive, well and ready to hatch!

Haunt started backing out and noticed one heat source - of these horrific alien creatures - moving slowly, curiously towards where Haunt was.

They could see heat sources too!

It started moving slightly faster as if unsure, and some of the other guards started taking notice...

OOC I'll remember to post Haunt or Steeplejack at the top of the post because you've been posting faster than Dave for a few days and his posts might get submerged!
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