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DavidMcMahon
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Post  dunecat Wed Sep 25 2013, 22:41

Funny thing you know.. Áinle is actually supposed to be a woman. I could have swore I sent you her bio too.. I really need to consolidate all the different bits of info on Stormbreaker and send you a full single referance sheet for him and the people in his background. Very Happy 

Also, are you sure I got mod stuff? I was going to toss up a couple sub groups to keep world info, rules and character sheets in but I can't see anything for that kind of functionality..


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Post  Admin Sat Sep 28 2013, 22:30

Eh? Oops. I can edit if required (with regards the sex thing. Yeah I have notes and stuff... somewhere round here.. .up to eyeballs... kids have been in room... never was much for clean and tidy or organised... etc)

Yeah you have Mod status. Just put a new post in your game section, and that's about it. If you want new forums in there I *think* you should be able to sort it out if you have a link called 'Administration Panel' at the bottom of the page. I don't think I can make anyone else an Admin but if you want something adding or whatever just holler.

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Post  Admin Fri Oct 04 2013, 11:14

Updates later today guys (new issues mostly and HP awards). Currently (again) running off my internet dongle because my Broadband is down. Again. It will be the third technician visit in a week tomorrow but this time I warrant a 'senior' technician who will doubtless say no fault can be found. Even though my BB has been off for at least an hour this morning. Sorry if it seems I'm pouring my woes out, but having just finished 12 hours at work and about to hit the sack I have to sort this rubbish out. Again.

Actually, I feel better for having the rant. Thanks for listening Smile Oh, and I have (what's left of) today off, tomorrow and Sunday, so keep an eye out on your in boxes for updates - I've been gagging to get to the computer all week but no internet connection here or on the train at Redcar (but I knew the dongle was gonna be flaky up there - it's in the middle of nowhere) has left me exasperated. Just one of those weeks.
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Post  Steeple_jackuk Fri Oct 04 2013, 12:47

Admin wrote:Updates later today guys (new issues mostly and HP awards). Currently (again) running off my internet dongle because my Broadband is down. Again. It will be the third technician visit in a week tomorrow but this time I warrant a 'senior' technician who will doubtless say no fault can be found. Even though my BB has been off for at least an hour this morning. Sorry if it seems I'm pouring my woes out, but having just finished 12 hours at work and about to hit the sack I have to sort this rubbish out. Again.

Actually, I feel better for having the rant. Thanks for listening :)Oh, and I have (what's left of) today off, tomorrow and Sunday, so keep an eye out on your in boxes for updates - I've been gagging to get to the computer all week but no internet connection here or on the train at Redcar (but I knew the dongle was gonna be flaky up there - it's in the middle of nowhere) has left me exasperated. Just one of those weeks.
No worries mate, glad you got it off your chest, clearly it must be enormously frustrating to be without reliable BB. Anyway look forward to them updates.  

Sj
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Post  Admin Fri Oct 04 2013, 23:57

Will try my best to get some updating done. My dongle is patchy but all I have as the Broadband has been down all day now. Pay for the fastest available, get nothing Sad
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Post  Admin Sat Oct 05 2013, 23:58

Internet ended up being down for 36-40 hours in total. It came back online at 12.19 and the technician got in touch at 12.25 to say he was here. Sods law. Unless of course, they sat in the van, flicked a switch then my internet whirred back into life... Hmmm.

Other highlights of the day include stripping an XBox 360 into it's component parts to free up a stuck disc and silence my older sons whining. Easier than I thought, the thing is held together with plastic tabs, some of which are now in the bin. It looks like a standard PC style motherboard with an inbuilt graphics card and a scratty bit of built in memory. Probably put together for a few quid by the million. New one at 500 quid due out in December over here won't be much different I should think - plastic box, lots of space inside and a motherboard with a sub par (equal to a 3 year old pc) inside.

Job would have been much easier had my 3 year old not decided to take a very close interest in the screwdrivers, removed screws and plastic panels lying about... Hey wouldn't want things to be too easy... Rolling Eyes 
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Post  DavidMcMahon Sun Oct 06 2013, 01:35

Well the only thing new for me is that I was told that I was furloughed due to the Federal government shut-down. I go to work Monday, but that's it. The state, who I work for, will give me 40 hours pay for this month. But until the Federal government releases funds to the state, no work, no pay for me. They hope it won't go to the 17th, which is when the Federal government defaults on all its loans and the nation's rating goes into the toilet. This month's rent is paid. I have enough in savings to pay next months rent and a bill or two. After that ...? Crying or Very sad 
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Post  Admin Mon Oct 07 2013, 00:06

Ouch. We hear of that mess in the USA for a few days then it goes quiet. Expect it will 'heat up' again starting tomorrow. Is there a 'dummies version' of all that stuff going on? I figure Obama needs the Senate to approve a budget and they won't, and everything grinds to a halt with thousands (millions) of people affected whilst they play politics with peoples lives.

Leaves a sour taste in the mouth.

Hope you get it sorted soon David.

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Post  DavidMcMahon Mon Oct 07 2013, 01:32



Don't really like to talk politics but since you guys are across the Pond so it doesn't matter as much, but Obama firmly believes the the US is evil and too powerful and stealing resources from other deserving people. He believes the rich have stolen all their wealth from the poor of this country and has worked hard to take that money away and give it to more deserving peoples - mainly his union buddies and the Democratic Party. He is surrounded by Communists and Socialists and at least one known terrorist as his advisers as they all think like he does and they are people he has known and worked with for decades. He wants to destroy our economy. Obamacare will destroy 1/6th of our economy, which is why the Democrats in the Senate refuse to pass the House's budget, it defunds Obamacare for a year while passing everything else. He wants to make everyone have to rely on the government to support them. He wants to turn us into ... England ... for a good comparison. A nanny state with strong socialistic leanings and destroying free enterprise. He is putting up barricades and putting out armed guards. Sounds a lot like Germany in the early/mid 1930s. Scary.

So I have strong doubts that any budget will pass before the default date of the 17th and if it does, he probably will veto it.
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Post  Admin Thu Oct 17 2013, 17:19

Yay! Should be back to normal (i.e. work try and kill me with long hours and I try to survive long enough to post) tonight. Updates etc, watch for 'em Smile

Passed an exam at work, have it every 2 years and always stressful but wasn't quite so bad this year. Happy days Smile
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Post  Steeple_jackuk Fri Oct 18 2013, 21:15

Admin wrote:Yay! Should be back to normal (i.e. work try and kill me with long hours and I try to survive long enough to post) tonight. Updates etc, watch for 'em Smile

Passed an exam at work, have it every 2 years and always stressful but wasn't quite so bad this year. Happy days Smile
yeah well done mate

sj
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Post  DavidMcMahon Sat Oct 19 2013, 02:51

Yeah, glad to hear you passed your exam. Always nice. I went back to work today myself. And the nice news is that they are going to reimburse me for my wages and I don't lose health benefits or time in grade. rendeer 
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Post  Steeple_jackuk Sat Oct 19 2013, 07:30

DavidMcMahon wrote:Yeah, glad to hear you passed your exam.  Always nice.  I went back to work today myself.  And the nice news is that they are going to reimburse me for my wages and I don't lose health benefits or time in grade. rendeer 
Wow thats great news Dave, nice one.  

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Post  Admin Sun Oct 20 2013, 00:25

That's good to hear David, you must be really relieved!

Everyone will be updated tomorrow - Lore Knights game as I mentioned I'd like to try out a new (ish) game I'm still in the process of writing. I've added an example of play to the rules and more stuff (as time permitted, which has been at a premium this week) and will be writing the combat section. It's more or less writing itself to be honest.

For anyone who doesn't know what I'm on about there was a diceless RPG called the Marvel Universe RPG which worked on the basis of resource management. You had a resource (Energy) to spend to get stuff done. If you spent enough, you succeeded. Where the game failed was poor writing, cancelled after the three core books and quite a few parts of the game were poorly explained or broken. I've kind of taken it on myself to fix it.

The basic of the game is simple. Whenever the character attempts a task, determine the difficulty number (1=anyone can do it, 2=ordinary humans should be able to do this with effort, 3=peak level human effort, 4=borderline superhuman, 5+=superhuman of varying degrees with the higher numbers going towards the Cosmic level) which determines the target number.

Spend energy points from your pool, multiply by the appropriate stat or power (whatever you are using) and if it exceeds the Target Number, you succeed.

example:

Steeplejack gets to a crime scene. The police have cornered the villain known as Deathblade on a roof. Unfortunately he has a hostage, which he pushes off in order to create a distraction whilst he escapes! Faced with the choice of chasing the bad guy or catching the hapless hostage, Steeplejack has no real hardship with the decision.

Dave has Steeplejacks energy of 12 to spend. He spends 3 points on speed to multiply his Speed stat (4) to cover the ground beneath the hostage then spends 5 points on Agility to catch the fellow as he falls. Steeplejack has superhuman Agility (5 points) so multiplied by 5 gives an action score of 25, plus a point in strength to take the hostages weight. The GM reveals the target number was 16 (a difficulty number of 4) which his 25 points easily exceeds. The energy point spent on Strength (Steeplejack has low superhuman strength of 4) easily allows him to catch and carry the hostage whereas an ordinary human would be hard pressed to catch a falling human without injuring themselves or the faller.

Steeplejack sets the terrified man down and turns to see which was Deathblade went. With only 3 points of energy left Dave knows he will be hard pressed to catch the villain. That said, no one said the life of a hero would be easy! Steeplejack fires his grapple line up and takes a run to get himself swinging after the bad guy!


It's not all about juggling numbers. You can 'buy' dice which gives a chance of giving free energy points to spend... or rolling less than you spent! For instance buying a D10 costs you 5 energy. You roll a D10 to see how many energy points you get to spend instead of the 5 you could have used... 6 points buys a D12, 10 points a D20, and so on.

It's still in the works but hopefully easy to play.


  • GM decides on target number and which stats/powers are being tested, plus which skills are applicable to the task
  • Player spends energy to buy a multiplier or buy energy dice, which is then used to buy a multiplier for the applicable stat/power and get an Action score (e.g. Agility 6, spend 5 energy, action score is 30) Add any applicable skill to the Action score. For instance the character with Agility 6 who spent 5 energy climbs a wall and has Climbing:4 skill. With a total of 34 it's a sure bet he could climb any mountain this side of Everest!
  • Compare Action Score to Target Number. If Action score is higher, the task succeeds. In combat, the greater the difference between Action Score and Target Number, the more damage is scored (by being more accurate)


More later. Sack time and up with the kids in 5 hours Sad
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Post  Steeple_jackuk Sun Oct 20 2013, 09:33

Admin wrote:
Steeplejack gets to a crime scene. 

Steeplejack sets the terrified man down and turns to see which was Deathblade went. With only 3 points of energy left Dave knows he will be hard pressed to catch the villain. That said, no one said the life of a hero would be easy! Steeplejack fires his grapple line up and takes a run to get himself swinging after the bad guy!


It's not all about juggling numbers. You can 'buy' dice which gives a chance of giving free energy points to spend... or rolling less than you spent! For instance buying a D10 costs you 5 energy. You roll a D10 to see how many energy points you get to spend instead of the 5 you could have used... 6 points buys a D12, 10 points a D20, and so on.
Wow love this examples, sounds good.  I've got one concern, as with all PBEM's, that being I hope it doesn't make taking actions too long, spending and finding the effects of points but that back and forth between DM and Player is always what seems to take a long time.  

Warning complete digression: I do wonder, what a fate type game is like on a PBEM?  A game where the player gets to make decisions in which the DM has to respond to could work.  So the player isn't left to wait for what happens, he decides whats next, but then the DM equally gets to respond not knowing what the player may come back with.  Player/DM lead games are intriguing from the point of view, of knowing if such a 'system' where its more co-operative would work better.  

I have no idea and not sure why I bring it up, but I like the sound of this system, I think it could work really well for the Lore Knights and be a lot easier to grasp.  

Sj
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Post  Admin Sun Oct 20 2013, 10:09

Broke off from doing the ironing ( Rolling Eyes  ) to check in (updates later). With regards keeping track of numbers, the player has complete control over that as well.

Every character has an Energy Recovery rate, from 1 point (ordinary humans) up. The draft write up of Steeplejack I put in the rules example has an Energy pool of 12 points and Energy Recovery of 3. Every In Character post (this system is designed for play by post as best as I can) the GM makes gives the characters a x1 Multiplier for Energy Recovery. So a common or garden Thief would recovery 1 (Energy recovery) x1 (multiplier) energy in that round. Steeplejack would recover 3 (Energy Recovery) x1 (Multiplier) Energy.

You can also use spare points to increase that x1, so in the previous example if Steeplejack spent some of his remaining 3 Energy on recovery instead of using his line swinger he could have boosted his multiplier for energy recovery from x1 to x3 (there's an easy rule for spending too much energy which I will explain later - got a 3 year old and a dog harassing me. Basically having a massive energy pool is great, but if the character is useless at everything else that energy won't get you very far.) and recovered 9 Energy, which gives him more options. Of course, Deathblade will be using his energy to get away at max speed and have a head start...

Add to that instead of buying the multiplier you can spend energy on energy dice instead, so Steeplejack could buy a D6 with his remaining energy and roll that to see how many energy points he has to spend on his energy recovery. Of course a D6 can roll from 1-6, so that 3 energy you spent might be worth less, more or the same. Makes things more interesting I think, and also means the game is not truly diceless, but hey, it's still close. Let's call it a supers game of resource management. Or something more interesting than that. Sounds like it's played with a spreadsheet silent 

I'll put up a couple more examples if I can later. I think my 'breather' time is over now Sad More ironing to do...
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Post  Admin Mon Oct 21 2013, 14:25

Chipping away at the game rules I'm writing (snatching whatever time I can whilst loading the train - I get to sit for 10 mins between each shunt). An example (read: rough draft, I plan to add all sorts of other bits and pieces to the sheet as I figure them out) character is as follows:

Chat about the game... - Page 10 Steeplejack_example

Dave, used Steeplejacks old pic from the Exec game without permission, so if you object I'll whip it out. I bought a manga book a few weeks ago with a cd full of stock art I can use (so long as its not for commercial use) which I'll play around with, but the main thing is to get it written at the moment.

What all those numbers mean:

Stats (Strength, Speed, Agility etc) define the characters basic Abilities. How strong, smart, tough, fast, agile they are and so on. An ordinary human adult has 2 across the board. 3 represents a range between enhanced (trained, talented) to peak human performance, as seen with Olympic Athletes and the like. Where Olympians are better than 'mere' soldiers and other professional, physical types is in their training and single minded dedication. Someone like Usain Bolt would have a 'free' sprinting multiplier they could use for 10 seconds (1 round) which boosts their energy with a free multiplier as opposed to having to pay for multipliers with energy.

Example: An ordinary human (Speed 2) runs down the street and spends 2 (of their 3) energy on running. Usain Bolt, with Speed 3, has a sprinting multiplier of x2 which means he only needs to spend 1 energy (minimum spend for most actions) and he will easily outsprint an ordinary human because:

a) Stats like Strength and Speed have a 'benchmark value' meaning that you multiply that value to find a result. For instance let's say Speed 3 has a Benchmark value of 20m. Usain Bolts multiplier of x3 means he moves 20m in 10 seconds.
b) Bolt spends only 1 energy to buy x1 multiplier but his free sprinting multipliers bump that up to x3. If Bolt spent his full energy (3 points) on buying x3 multiplier, then added his free x2 multiplier for sprinting he then has a multiplier of 5. Speed 3 (20m) x 5 equals 100m in 1 round (10 seconds). It's not possible to narrow down fractions of a second in a game like this but Bolt might have an additional (free) modifier of being 'The fastest man in history' which gives an additional 1D10 metres modifier. Sure it's a fudge, but I'm still working this stuff out Razz

Energy is the Energy pool which defines the characters upper limits. You can tell at a glance from the stats how strong, smart, tough and agile the character is normally, but how far can they push themselves when the chips are down? Energy defines that.

You spend Energy to buy Multipliers. You then multiply the Stat or Power being used to find an action score. Let's say Steeplejack uses his Intelligence (4) to figure something out. Dave spends 4 points to buy a x4 multiplier. Intelligence 4 x 4= 16 Action Score. If that is higher than the target number, Steeplejack is successful.

Each number listed for Statistics and Powers is an ACTING VALUE. This is important. It gives an idea of how powerful/competent the character is and defines how much energy they can spend on multipliers. It costs 1 energy to buy a x1 multiplier up to the acting value. Above the acting value it costs 2 energy per multiplier. We call this 'pushing'.

Example:

Steeplejack is stumped. He has a rest and a think about the problem over a cup of tea. Dave spends all of Steeps' energy (12 points) to buy multipliers. It costs 4 energy to buy x4 multiplier. It then costs 2 energy per multiplier above that. Steeplejack can cook up a x8 Multiplier for his Intelligence. On the other hand he could spend 10 Energy to buy an Energy Die, roll 1D20, and add his remaining Energy (2 points) to the total. Then he could multipliers with that. Let's say Dave rolls 18 (a rare high roll for him!) Added to his 2 remaining energy he gets 20 points to buy Multipliers with. 4 buys the first four, then the remaining 16 energy points buy another x8 (2 for each one). With x12 multiplier Steeplejacks Intelligence Action Score is 48 (4 x 12) and he gets a flash of genius as the answer, previously absent, presents itself!


More later. Have to move my train Sad

LET ME KNOW IF THIS IS CLEAR SO FAR!!!!
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Post  Steeple_jackuk Mon Oct 21 2013, 15:38

Admin wrote:Chipping away at the game rules I'm writing (snatching whatever time I can whilst loading the train - I get to sit for 10 mins between each shunt). An example (read: rough draft, I plan to add all sorts of other bits and pieces to the sheet as I figure them out) character is as follows:

Chat about the game... - Page 10 Steeplejack_example

Dave, used Steeplejacks old pic from the Exec game without permission, so if you object I'll whip it out. I bought a manga book a few weeks ago with a cd full of stock art I can use (so long as its not for commercial use) which I'll play around with, but the main thing is to get it written at the moment.

What all those numbers mean:

Stats (Strength, Speed, Agility etc) define the characters basic Abilities. How strong, smart, tough, fast, agile they are and so on. An ordinary human adult has 2 across the board. 3 represents a range between enhanced (trained, talented) to peak human performance, as seen with Olympic Athletes and the like. Where Olympians are better than 'mere' soldiers and other professional, physical types is in their training and single minded dedication. Someone like Usain Bolt would have a 'free' sprinting multiplier they could use for 10 seconds (1 round) which boosts their energy with a free multiplier as opposed to having to pay for multipliers with energy.

Example: An ordinary human (Speed 2) runs down the street and spends 2 (of their 3) energy on running. Usain Bolt, with Speed 3, has a sprinting multiplier of x2 which means he only needs to spend 1 energy (minimum spend for most actions) and he will easily outsprint an ordinary human because:

a) Stats like Strength and Speed have a 'benchmark value' meaning that you multiply that value to find a result. For instance let's say Speed 3 has a Benchmark value of 20m. Usain Bolts multiplier of x3 means he moves 20m in 10 seconds.
b) Bolt spends only 1 energy to buy x1 multiplier but his free sprinting multipliers bump that up to x3. If Bolt spent his full energy (3 points) on buying x3 multiplier, then added his free x2 multiplier for sprinting he then has a multiplier of 5. Speed 3 (20m) x 5 equals 100m in 1 round (10 seconds). It's not possible to narrow down fractions of a second in a game like this but Bolt might have an additional (free) modifier of being 'The fastest man in history' which gives an additional 1D10 metres modifier. Sure it's a fudge, but I'm still working this stuff out Razz

Energy is the Energy pool which defines the characters upper limits. You can tell at a glance from the stats how strong, smart, tough and agile the character is normally, but how far can they push themselves when the chips are down? Energy defines that.

You spend Energy to buy Multipliers. You then multiply the Stat or Power being used to find an action score. Let's say Steeplejack uses his Intelligence (4) to figure something out. Dave spends 4 points to buy a x4 multiplier. Intelligence 4 x 4= 16 Action Score. If that is higher than the target number, Steeplejack is successful.

Each number listed for Statistics and Powers is an ACTING VALUE. This is important. It gives an idea of how powerful/competent the character is and defines how much energy they can spend on multipliers. It costs 1 energy to buy a x1 multiplier up to the acting value. Above the acting value it costs 2 energy per multiplier. We call this 'pushing'.

Example:

Steeplejack is stumped. He has a rest and a think about the problem over a cup of tea. Dave spends all of Steeps' energy (12 points) to buy multipliers. It costs 4 energy to buy x4 multiplier. It then costs 2 energy per multiplier above that. Steeplejack can cook up a x8 Multiplier for his Intelligence. On the other hand he could spend 10 Energy to buy an Energy Die, roll 1D20, and add his remaining Energy (2 points) to the total. Then he could multipliers with that. Let's say Dave rolls 18 (a rare high roll for him!) Added to his 2 remaining energy he gets 20 points to buy Multipliers with. 4 buys the first four, then the remaining 16 energy points buy another x8 (2 for each one). With x12 multiplier Steeplejacks Intelligence Action Score is 48 (4 x 12) and he gets a flash of genius as the answer, previously absent, presents itself!


More later. Have to move my train Sad

LET ME KNOW IF THIS IS CLEAR SO FAR!!!!
Clear so far boss. 

Sj
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Post  DavidMcMahon Thu Oct 24 2013, 02:28

OOC Steel Centurion? Or even just Centurion, or something equally Roman - Praetorian, Legatus etc.

Train Driver? Ha! I would absolutely recommend no one take up train driving if they value having a personal life of any kind! Absolutely a bad job for a superhero - who's going to drive the train when you're flying off into the distance? How about... a taxi driver? Choose your own hours, hear stuff, get word on the street etc. Yeoman does that in his 'out of costume' hours.

The idea behind a new identity/new start is to give something beyond the looking around for bad guys to beat up Smile Technically, you don't really have to do anything, at least to pay the bills - Justin St Johns is easily rich enough to bankroll the team. Don't feel too bad about taking money for superheroics either - the Avengers were paid $1000 a week in the 80s, just to cover 'expenses', and of course Avengers Mansion was free lodging for the team (well, courtesy of Tony Stark at any rate).


If you think about it, there are very few jobs that lend themselves to being a superhero today because there are very few jobs where you can disappear for an hour or three. Newspaper reporter, maybe, but not TV reporter unless your cameraman/soundman and tech guy in the van are all in on your secret ID. Taxi driver, not so much anymore since they are mostly [in the US anyway] linked by radio with their companies dispatcher and have tracking devices in them to keep track of where their cabs are at any time.

So unless co-workers are in on your secret, you have to find a job where you don't interact with people, either fellow employees and bosses or customers. So unless you are a millionaire or a Hero for Hire, you don't really have a lot of time for super-heroics if you want to eat regularly and not live on the street. A lot of non-millionaire types, in the Golden Age of Comics - 1930s and 1940s - only fought crime in the night when they were off work. OR they stumbled into something, like a bank robbery, while they were out walking or on patrol [if they were a street policeman], took down the crooks and then went immediately back into their secret ID.

College student who is a good enough student that he doesn't need to continually crack the books is a good secret ID.
I've created a character who is a Romance Writer. Writers don't deal with the public all that often so could have some copious free time for heroing, assuming that they are extremely fast typists or don't need a lot of sleep.
If you run a business out of your home, could be a good secret ID. There are lots of home run billing processing folks or insurance processing folks who work from their home computers.

Freelance photographer? If Peter Parker didn't have a "special" deal with Spiderman [wink, wink, nudge, nudge, know what I mean?], he wouldn't get paid as often. How many shots of Daredevil or Captain America or Iron Man has he gotten if Spiderman isn't involved with them? Suspect 

Radio Talk Show Hosts might be a good secret ID too. They work in their office a couple of hours before their show. They are on the air for 2-4 hours and then could have lots of free time after that until it is time to go in and build up their stuff for the next show.

Semi-working actors or actors who do lots of guest shots but don't have a regular show is okay. Other than worrying about starving if you don't get enough jobs. On a daily soap opera or a weekly show? Weekly show they wouldn't be available for the 3-4 months that they are shooting episodes. Now if they are big movie stars who are pulling in ten million plus for any movie that they are in, they have lots of time between pictures if they only want to do one or two movies a year.

Used Bookstore owner? That could work if you have a good employee or two who don't mind you disappearing for hours on end while they run the shop. It's also not a job with lots of employees and could have very slack periods to it during the day where you could just close up shop with a "Back Later" sign on the door.

Now, if you have a boss who is in on your hero ID and is willing to cover for you, there are lots more jobs available to a person. Lots of characters were in the Army or the Navy in WW2. Usually the general or the admiral of the base they were stationed at knew their secret and helped cover for them, even if it meant just making sure that they weren't dishonorably discharged for being Absent without Leave, and just had you thrown into the guardhouse for a few days instead. Happened to Captain America a lot in those war era stories since his sergeant wasn't in on the secret.
lol! 
The Shield [Joe Higgins, FBI agent], his identity was known by the head of the FBI and would send Joe off on missions where he wasn't in contact with the office much while the Shield handled some problem.

Private Detective or Security Specialist? That could work. A lot of their work nowadays is done from their desk, using a computer and minimal foot work, unlike what the detective shows show.

Technology has made a lot of changes in the work world today and many of the old standby jobs won't work too well in any semi-realistic superhero comic. But that also means that new jobs could.
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Post  Admin Thu Oct 24 2013, 12:20

Excellent point!

Looks like Justin St Johns will have to set up his own taxi firm, as I think the millions required to set up a train operator or film production company might be beyond even his means Smile

He's done alright for himself since the end of the original Lore Knights game in other words, but isn't on the top of any rich list if you know what I mean Smile
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Post  DavidMcMahon Thu Oct 24 2013, 12:35

He could set up a private school for gifted youngsters and hire "special" teachers! Maybe someone whose expertise is World War 2? rabbit rabbit 
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Post  DavidMcMahon Thu Oct 24 2013, 12:35

He could set up a private school for gifted youngsters and hire "special" teachers!  Maybe someone whose expertise is World War 2?   rabbit rabbit
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Post  Admin Thu Oct 24 2013, 23:07

Hmmm not a bad idea...
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Post  Admin Mon Oct 28 2013, 17:19

Updates 'at some point' in next 12 hours. Kids off school.

Again.

With all that entails. Anyhow, just to keep you updated Smile
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Post  Admin Wed Oct 30 2013, 19:39

Work (knocking on for 40 hours so far in 3 days this week, should easily bust 60 with the remaining 2 days this week), kids and having the bathroom done (currently no shower, toilet, sink etc) are testing my SAN score. Salvation is at hand though - the kids are back at school next week so from Friday afternoon I have... *drum roll* 1 week off, without kids nattering and hopefully with the bathroom done. Aside from dropping the kids at school and doing a few chores I am using the time to recharge. For the last 10 weeks I have averaged 55 hours a week and its killing me :(Means I can:

a) update more
b) try to get more finished of the diceless game I want to use for the Lore Knights
c) get more sleep. 5-6 hours a day is not healthy. I look like a zombie :S

So yeah, hang in their folks. I'm willing and able, but work are testing my limits. Love to say it's all overtime, and I get paid for it, but I get paid 35 hours a week, and don't have any say in the matter :(Sheesh. Things you do to pay the bills Sad
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