Jade Hood and Stone Fist Issue #2 (System Tryout)

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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Wed Mar 21 2012, 00:04

Jade Hood starts out in the darkness, staying low, moving quickly and trying not to be seen!

OOC Agility + Thief should make this easy for him. The effort point leaves him on 4/5 with 12 Health points. Roll is 8,9,3 (17 picked) for a total of 25. Opposing roll is Perception (2) plus roll 15. That's 3 success for Jade Hood.

Jade Hood moves across to the tall grass, expecting to hear something - the crack of a shot, the hiss of an arrow, something. He hears nothing. Parting the grass carefully, he keeps in his minds eye the location of the disturbance he saw and moves steadily towards it.

On a whim (OOC thanks to the successes) he changes direction and peers through the grass to see two men knelt down, both holding rifles poised and ready to fire! How they'd missed him he was unsure, but recalled that his Ninja training made him move in ways he couldn't easily explain. Misdirection and timing were everything. He was 3m behind the pair. They were in what looked to be overalls, westerners rather than of North African descent like the man in the fuel truck.

He wasn't sure what they were aiming at, but knew one thing - if a stray bullet struck the tanker it would destroy the plane and all on it! he would have to be sure that he took out his targets in one clean swift stroke! Only the element of surprise was with him - this would not be easy!
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Wed Mar 21 2012, 00:09

Stone Fist stepped up to the tanker, sniffing. It smelt like fuel, and the tanker smelt of grease and oil, nothing out of the ordinary.

"Hands up." hissed a voice behind him! He glanced over his shoulder to see a man with dark skin in overalls leaning out of the cab window of the tanker pointing a hand gun at him! "Who are you?" hissed the fellow, gun trained on his target! He was 3m away, but with Stone Fist showing his back to him. chances were he'd get a shot off at Stone Fist before the big man could move. Could he take a bullet point blank in the back and live?

"Sorry." said the man fuelling the plane, who stood with hands raised as the pipe pumped gas into the fuselage. "He say I die if talk." he said in halting English.
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Wed Mar 21 2012, 01:15

"Sorry." said the man fuelling the plane, who stood with hands raised as the pipe pumped gas into the fuselage. "He say I die if talk." he said in halting English..

"I suggest you run far away and as fast as you can when I say "NOW!"," Stone Fist says to the frightened man.

He looks over his shoulder at the man in the truck and smiles.

"Would you believe that I'm on your side," he asks with a grin. "After all, there were three groups of people on that plane. You couldn't know the problems we had in there!"

He braces his legs and then yells "NOW!"

He then leaps backwards as hard as he can and slams into the side of the truck, trying to rock it.

one point into attack, one to damage and one to defense. No points to leaping as it is easily within his usual leaping range.
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Steeple_jackuk on Wed Mar 21 2012, 07:18

Admin wrote:Jade Hood He wasn't sure what they were aiming at, but knew one thing - if a stray bullet struck the tanker it would destroy the plane and all on it! he would have to be sure that he took out his targets in one clean swift stroke! Only the element of surprise was with him - this would not be easy!

Jade Hood would need all his capabilities and sensibilities about him as he grabbed a handful of dirt from the ground and pounced on one man and threw the dirt in the face of the other, hoping to spoil any aim he might make.

OOC:
Ok going to attack the first man lying down as the second one looks around to see, throw dirt in his face to blind him. Will use a effort point on the second attack, hope the first one with the element of surprise favours me without an effort point.


Sj
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Thu Mar 22 2012, 23:21

Stone Fist
Effort Points: 5/5
Health Points: 17/17


OOC Just checking on what target you are attacking the truck itself (sloshing and full of fuel) or the guy in the cab of the truck? I suspect it's the latter and so will resolve the action with that in mind...To attack the man in the truck... Roll 7, 5, 9. Total 16 rolled plus CS9 + Brawling 3=28. The Defence of the man in the truck is Roll 8 + CS 7 + Modifier (being in truck) 2=17. That's a hit with 4 accuracy. Damage is 4 accuracy + 5 strength + 1 Hard Skin = Roll 5,1,4 (9)=19. Man in trucks defence is Body 2 + truck modifier 2 + Roll 9 rolled=13. 6 points of damage leaving the man in the truck on 2/8 health.


Stone Fist leapt at the truck, catching the man by surprise! After all, what madman would take on an armed man with a gun with but his fists?

He slammed into the cab, leading with a fist which punched clean into the mans face, spraying the windscreen with crimson! The man cried out, fell back into the passenger side and aimed the pistol at his attacker!

OOC Attack CS7 + 1 Ranged Weapons + 10 rolled = 18. Stone Fists defence CS9 + 7,3,8 (15) = 24. Missed.

Stone Fist leaned back as bullets zinged past his head!

OOC He wins initiative and I presume leans in to finish the fellow off... Roll 34 (doubled) plus CS9 + Brawling 3 = 46. Bad guys defence CS7 + 17 rolled (a good roll but nowhere near good enough...). Accuracy 8 plus Strength 5 + Hard Skin 1 + Roll 14=28. Bad guys defence Body 2 + 13 rolled = 15. 13 Damage.


Stone Fist leans over and throws a fist! The other mans face explodes in a red mist, and he crashes through the other door to land in a heap on the other side of the truck...

Stone Fist glances about... he saw back at the hanger, another dark figure moving towards the truck. He was around 50m away and was jogging towards the truck, pistol in hand...

Stone Fist
Effort Points: 2/5
Health Points: 17/17
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Thu Mar 22 2012, 23:37

Jade Hood
Effort Points: 4/5
Health Points: 12/12


OOC Jade Hood gets surprise (and wins initiative) with +2 to his attack. He attacks the first man... CS11 + Martial arts 5 + Roll 14 + Surprise 2=32. Bad guys defence CS7 + roll 7=14. 6 accuracy + Strength 3 + Nunchucks 2 + roll 28 (doubled) = 39. Bad guys Resistance is Body 2 + Roll 8=10. Uhm, ouch.

Striking like a snake Jade Hood snaps the Nunchucks out, tearing the mans face from him! He slumps without a sound, and the deadly martial artist turns to his second foe...

OOC initiative 14 Jade Hood, 15 bad guy. He gets a shot off first CS7 + Guns 2 + Roll 21 (Doubled)=30. That looks pretty nasty, so will assume you use the effort point on defence... CS11 + Roll 1,10,10 (20) plus 15=46

Impossibly, Jade Hood sways backwards, avoiding one, two, three shots from a pistol at point blank range! The man opens his mouth, muttering in spanish...

OOC Jade Hood strikes out... CS11 + Martial Arts 5 + Roll 12=28. Defence for bad guy CS7 + Roll 14=21. 3 accuracy + Strength 3 + nunchucks 2 + roll 9=17. Resistance for bad guy is Body 2 + Roll 16. He takes 1 damage and is on 7/8 health. Initiative is 16 JH, 12 bad Guy. I assume you get stuck in again, just depends on how much effort you use. You have 3/5 Effort points...


Jade Hood
Effort Points: 3/5
Health Points: 12/12
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Fri Mar 23 2012, 00:27

Stone Fist glances about... he saw back at the hanger, another dark figure moving towards the truck. He was around 50m away and was jogging towards the truck, pistol in hand...

Stone Fist
Effort Points: 2/5
Health Points: 17/17.

Let's spend an effort point in leaping to that figure with the gun, keeping the remaining point in reserve. Then attack him.
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Steeple_jackuk on Fri Mar 23 2012, 07:14

Admin wrote:Jade Hood

Effort Points: 3/5
Health Points: 12/12

OOC Initiative is 16 JH, 12 bad Guy. I assume you get stuck in again, just depends on how much effort you use. You have 3/5 Effort points...[/quote]

OOC: Yup you'd be right, use another effort point to take this guy down. Want to try and take them out, we can always try and bring them around later to see if they'll talk.

Jade Hood didn't wait around, the man was waving his gun around, but he could see he knew how to use it. Striking once again, with all his trained skill, he sought to take the man down before he became a bullet pincushion. Besides Jade was keen to find out what these natives knew and who might have hired them.

Sj



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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Sat Mar 24 2012, 01:24

Stone Fist
Effort Points: 1/5
Health Points: 17/17


OOC Leaping is an automatic action meaning no roll is normally needed to succeed. Others like attacking, using a skill, trying to figure something out or anything where there is a chance of failure are Dice actions, where you can add effort points to increase your chances. That said.. you can 'push' your Leaping beyond its normal limits. Every point he gets from pushing (every 3 points he exceeds the target number of 11) adds 20' to his jumping Distance. Use an effort point, and the Roll... 9,2,3... total 12, plus 3 from will is 15. He adds 40' to jumping distance, around 80' in total. That's about half way there... oops.


Stone Fist leapt through the air, confident he could reach the fellow coming out of the hanger and deliver a jarring shot to his face! instead he landed on the flattened grass runway in between, and looked up to see the man taking aim!

OOC he shoots! CS7+Guns 2+ roll 4. Hmmm. CS9 + 11. Stone Fist easily dodges... Initiative 15 Stone Fist, 14 bad guy. Stone Fist is around 20m away from the bad guy so will have to move to him. Unless he does something else the other fellow will get a shot off. Stone Fist goes first though, so over to you...
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Sat Mar 24 2012, 01:30

Jade Hood
Effort Points: 2/5
Health Points: 12/12


Jade Hood lashed out again, determined to take the man down!

OOC Attack CS11 + Martial Arts 5 + Roll (with effort point) ... 7,9,8 (17 rolled)=33. Bad guys defence CS7+Roll 12=19. 5 Accuracy plus 3 strength + 2 nunchucks plus roll 21 (doubled)=31. Bad guys resistance is Body 2 + Roll 12=14. 17 damage.


CHUD!

Jade Hood smashes the man from his feet! He spun, crashed to the floor and landed in an awkward heap! He would live, but be out for hours, maybe longer! With both of his men down he looked through the darkness to see Stone Fist do one of his amazing leaps through the air towards a distant figure coming out of a hanger, only to see his friend land short and get shot at! Jade Hood was around 150m away, so it would be seconds before he could get there - the fight, one way or another, would be over! He glanced about. The mens guns, rifles, would narrow that distance faster than he could!
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Steeple_jackuk on Sat Mar 24 2012, 08:56

Admin wrote:Jade Hood The mens guns, rifles, would narrow that distance faster than he could!

Though unskilled with a weapon, Jade had only to fire a burst to distract the man in order to let his friend close the gap. So grabbing one of the guns, he looked down the sight. Breathing out to control his aim, he shot near but not at the man. He also made sure his aim took in any possible hazardous fuel or trucks that might suddenly go up. They needed to get out in one piece and hopefully without unnecessary damage.

OOC:
Ok take aim and fire, so as to distract, if that doesn't work take aim to wound if at all possible. Not trying to do mass damage or kill just take this guy so Stone Fist can get in there.


Sj
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Sat Mar 24 2012, 11:50


Stone Fist leapt through the air, confident he could reach the fellow coming out of the hanger and deliver a jarring shot to his face! instead he landed on the flattened grass runway in between, and looked up to see the man taking aim!

OOC he shoots! CS7+Guns 2+ roll 4. Hmmm. CS9 + 11. Stone Fist easily dodges... Initiative 15 Stone Fist, 14 bad guy. Stone Fist is around 20m away from the bad guy so will have to move to him. Unless he does something else the other fellow will get a shot off. Stone Fist goes first though, so over to you....


He is now in range of my normal leaping so leap and punch. Save that last effort point.

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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Mon Mar 26 2012, 11:52

Jade Hood
Effort Points: 2/5
Health Points: 12/12


Jade Hood fired the rifle, aware that since he wasn't skilled in such matters, chances were he'd fire well wide...

OOC CS11 + Roll 10=21. Target is CS7+Distance 6+roll 12=25. Well wide.


The bullet zinged through the air, not troubling the fellow with the pistol, though he was distracted enough to look where the shot had come from. Nonetheless he levelled his pistol and fired at Stone Fist...

OOC CS7+ Guns 1 + Roll 9=17. Stone Fist CS9+ Distance 3+ Roll 31 (doubled) = miss

Stone Fist
Effort Points: 1/5
Health Points: 17/17


Stone Fist leapt at his foe!

OOC CS9 + Brawling 3 + Roll 11=23. Bad guy CS7 + Distance modifier (he sees Stone Fist coming) 2 + roll 11=20. Hit for 1 Accuracy + Strength 5 + Hard skin 1 + roll 14=21 vs Bad guy resistance Body 2 + Roll 30 (doubled)=32. He takes 1 damage (to 7/8 health) from bruising.


The fellow bats Stone Fists punch away as the big man lands lopsided and only just keeps his balance! Now the pair were up close, Jade Hood had little doubt his friend would win out!

OOC initiative SF 16 bad guy 9. Stone Fist attacks CS9 + Brawling 3 + roll 9=21. Bad guy defends CS7 + 3=10. 4 accuracy + 5 strength + 1 hard skin + roll 11=21. Bad guys resistance Body 2 + roll 9=11. 10 Damage!

SMACK!

There was silence for a moment then THUD! The bad guy lands in a heap some ten feet away!

All goes quiet, save for a nervous voice shouting "Hey! You want I put fuel in now?" from the guy at the tanker, hiding behind the wheels of the vehicle. Hardly the safest place with bullets zinging about!

OOC Fight over. You have a bunch of badly injured or deeply K'Od goons and guns, if you want them.



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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Mon Mar 26 2012, 15:00

Stone Fist picks up his unconscious foe and trots over to where Jade Hood took out his two.

"More folks to question it seems," he told his friend. "We should get Agent Chayne in on this. Maybe separate them from each other, out there ..." he waves at the nothing around them. "And question them individually. What do you think?"
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Steeple_jackuk on Mon Mar 26 2012, 16:16

DavidMcMahon wrote:Stone Fist picks up his unconscious foe and trots over to where Jade Hood took out his two.

"More folks to question it seems," he told his friend. "We should get Agent Chayne in on this. Maybe separate them from each other, out there ..." he waves at the nothing around them. "And question them individually. What do you think?"

OOC:
Sorry massively busy week and then away at the end of it from Sat to Thur, unlikely to have much internet - just a forewarning


Jade looked at this friend a slight grin on his face. Despite the gravity of the situation, once again Stone Fist had proven the better man and between them they'd overcome superior odds. Hard to believe, Jade sometimes had to pinch himself to realise this was all for real. But the other side of all these dark deeds was trying to work out to get these goons to talk.

"Yeah I agree, but getting them to say anything valuable might be harder done than said." Jade said mixing his colloquialism. Nodding at Chayne's direction Jade said, "Perhaps agent Chayne can help."

OOC:
Yeah trying to get these guys to talk might not be easy, but I'm happy to try anything within reason.


Sj




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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Tue Mar 27 2012, 23:52

The fuel continued being pumped aboard.

Meanwhile the trussed up and barely conscious gunmen wished they were somewhere else. Chayne sat on a rock, smiling at the man sagged in front of him. The fellow was bleeding and badly bruised from the beating Chayne had doled out.

"I reckon he's telling the truth. No one takes that amount of beating and sticks to a story. So he and these others were paid - and I reckon he's telling it straight when he says he don't know who they are - to grab the diplomat and more importantly, what he was carrying. We won't find out who they are working for. These local goons may have guts and know how to use a gun, but they are hardly the brains of the bunch. So, we have a choice. We can either do some more digging about on this Island to find out who they are working for, or get the hell off it and head to Egypt as planned. The only problem with sticking around here is the possibility we'll get stuck here. There aren't any other planes around here and if something should happen to it, we're either waiting for a boat or swimming to Africa. Should only take a few weeks..." said Chayne.

He wiped blood from his knuckles and shook the throbbing from his hand. "These guys are local goons. Sailors, petty criminals, smugglers. Someone offered them a fat pile of cash to bump us off. Possibly more than someone. They were certainly smart enough not to tell these clowns who they are working for. What do you wanna do with 'em? I'm all for tossing them to the sharks, but that'd be cruel to the sharks."
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Steeple_jackuk on Wed Mar 28 2012, 19:22

Admin wrote:He wiped blood from his knuckles and shook the throbbing from his hand. "These guys are local goons. Sailors, petty criminals, smugglers. Someone offered them a fat pile of cash to bump us off. Possibly more than someone. They were certainly smart enough not to tell these clowns who they are working for. What do you wanna do with 'em? I'm all for tossing them to the sharks, but that'd be cruel to the sharks."

Jade didn't much like the technique that Chayne used, but it had proved effective. As regards to what they did, or didn't do he didn't know what they could do. Law enforcement no a isle like this was probably very low key. As long as the ground staff didn't get the reprisals he didn't see much point in hanging onto them.

As regards to leaving, "Yes we leave, our mission is Egypt, but how do we fly there? We've only got this far by shear luck, not skill?" That was the most pressing issue so far.

Sj

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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Wed Mar 28 2012, 22:26

Stone Fist nodded his agreement.


"Maybe there is a pilot somewhere on the island we can use? Someone not too drunk to fly?"
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Wed Mar 28 2012, 23:40

Agent Chayne put on a mock hurt look. "Hey, I got us this far, right?" He looked at the mass of unconscious people, both those from the plane and on the ground. "Leave this lot to fight it out over who gets to kill us and we'll be far away, plus they get to explain to somebody how they failed. Other than that? Let's get the Diplomat to Egypt, he can do his thing and we'll find out what all this is abut. This powder doesn't look like much but it seems to be part of some bigger scheme to do something big!"

He climbed on board, then turned to ask "Well, you coming?"

He glanced at the massed unconscious bodies, then muttered "Remind me NEVER to get on you guys nerves, alright?"

Mary smiled, and added "That's my boys!" The engines fired up, and started to spin up to speed...

OOC that will be end of issue #2 - You will land in Egypt and conclude the Jade Hood/Stone Fist mission with Issue#3 , starting tomorrow...
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Fri Mar 30 2012, 03:01

Victor Harris keeps talking about making a character for either of these games. You might want to drop him a line. If we are starting a new issue here, maybe you can convince him to join us.
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Fri Mar 30 2012, 22:48

OOC Have dropped Victor a line. Best bet is for him to jump in on this game. The other requires a fair bit more explanation as its based mostly on Golden Heroes. This one is a simple 2d10+stuff vs target number for everything. Not much to explain really Smile

I'll work on the next issue opening, but it may be tomorrow before it goes up.
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  DavidMcMahon on Tue Apr 03 2012, 22:38

Just left Victor. He's at work and says he will try to send you an email later tonight. Busy today. But when I left him, he was mulling over the idea of a mummy hero for the game. Possibly something with an aura of fear that would paralyze those who came under its influence so he could choke them to death ala the old mummy movies of the thirties, and some minor illusion abilities so he could look human when he wanted.

The idea the two of us floated but didn't have time to explore was his tomb had been desecrated by one of these groups who stole something from it and he is back for revenge and to get his item back.

If he actually sticks with that idea and you guys flesh it out, could be an interesting thing happening in that alleyway. Shocked
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

Post  Admin on Wed Apr 04 2012, 13:05

OOC An egyptian themed hero : ) I like it! Issue 3 is up but there's no rush. I am writing up the rules proper with a few alterations and should have something to read by the end of this week. I'm actually writing three things right now (a diceless hero game based on the Marvel Universe game, a Basic D&D/Tunnels and Trolls lash up, and this based loosely on the DC heroes game, which we use for the Lore Knights) but the Lore Knights game is getting my attention. When it's done, I hope to have the bare bones in place that will allow you to make your own characters. Right, enough waffling, gonna write a few more pages...
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Re: Jade Hood and Stone Fist Issue #2 (System Tryout)

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