The NEW Vanguard! Haunt Issue #6

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Re: The NEW Vanguard! Haunt Issue #6

Post  DavidMcMahon on Thu May 17 2018, 11:55

do it again, but to make sure I'm trying to subdue and not kill him here. With only one body left, don't want him dying on me or having us to stick around to do First Aid to keep him alive.
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Re: The NEW Vanguard! Haunt Issue #6

Post  Admin on Thu May 17 2018, 12:17

OOC No worries on that score - the DC Heroes/Blood of Heroes system basically separates the non from the lethal combat. The only issue if death from knockback, but against superhumans you are essentially needing crazy levels of knockback - like, miles - to inflict any damage on a super dense/tough body. It's how someone like Doomsday in the comics can rip through the Justice league then go toe to toe and kill Superman. Bashing combat, then Killing against Big Blue.

Haunt could see the hairy madman was reeling, despite the grin on his face. Sure, he could be actually enjoying this pasting he was getting, but it couldn't last. Something had to give!


OOC Roll(7d10)+0: 7,7,1,6,4,4,5,+0 Total:14 DOUBLE plus Roll(2d10)+0: 1,7,+0 Total:22 + Dex 9 (31) vs TN11+Dex 9 (20). +5EV (19) vs RV14= 5 Damage.

Honey Badger absorbs the lot (15HP cost) HONEY BADGER 10HP


"Huh... ha!" roared the bloodied man as he staggers back, smacking against the wall and spitting a mouthful of crimson before showing a bloodied grin. "You're tiring, Spooky! When I rip you again, your guts are gonna spill! HAHAHAHAHAHAHA!"

OOC Honey Badger is now in KILLING COMBAT


He sprints at Haunt and slashes again, this time with a ferocity Haunt and Yeoman had not seen before! Teeth, Claws, feet, elbows, head... the maniac dived at Haunt and ripped into him!

OOC Roll(6d10)+0: 6,2,10,10,4,5,+0 Total:20 DOUBLE plus Roll(2d10)+0: 3,1,+0 Total:24 + Dex 9 (33) vs TN11+ Dex 9 (20). +4EV (18) vs RV 13 = 5 Damage. Haunt absorbs them HAUNT HP 192


Haunt ducks, dives, gets caught on the chin and arms, twists away from a slash and jumps to the side as Honey Badger snarls and crouches, ready to pounce again.

"Dammit! Will you just GO DOWN!" yells Yeoman as he raises two fists above his head and brings them down at Honey Badger...

OOC Roll(6d10)+0: 3,7,10,3,7,9,+0 Total:14 DOUBLE plus Roll(2d10)+0: 8,3,+0 Total:25 + Dex 9 (34) vs TN11 + Dex 9 (20). +5 EV (18) vs RV 14= 4 damage. Honey Badger absorbs the damage HONEY BADGER 0 HP

WHACK!

"Oh... COME ON!" yells Yeoman. Honey Badger gets up, rolls his neck then wobbles on his feet slightly. Haunt recognised a punch drunk boxer when he saw one, but the mans rage kept him adrenaline fuelled. How much more could he take? For that matter, Haunt himself wasn't too steady on his feet!

OOC Initiative..

Haunt 8 +3 (11)
Yeoman 3 + 4 (7)
Honey Badger 10

Haunt first, then Honey Badger then Yeoman



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Re: The NEW Vanguard! Haunt Issue #6

Post  DavidMcMahon on Thu May 17 2018, 14:08

Form giant flyswatter arm/hand and smash him into the ground.

ooc: Now I'm really getting worried. Going through HP like water through a sieve. Basically want to keep my Body at 80% roughly and letting regeneration fix the rest after each fight. That was the plan, may have to alter it after this fight.
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