World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Mon Apr 30 2012, 16:27

Admin wrote:
OOC Dave E you not get updates for the thread again? Just that I've seen posts for Frosty but not for the Lion Hearted one...

OOC:
Sigh, no didn't see this at all. Best to assume if I miss something to pm me, I only just looked because it occurred to me that I missed Lionheart doing anything for ages. I only waited this long because I thought you were laid low Paul.



Admin wrote:
Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Telekensis G1 (1/14)
Telempathy G1 (1/15)
Htk: 125
Htc: 150
DC: 0
Strength 50 (+35)
Defense 18htk field

OOC Lionheart is impossible to surprise, for the most part, so initiative... 8 Lionheart, 6 Bad guys. You have 1 frame, they have 3, then you have 4 frames. You are within striking distance (5m, not even a hop for LH) if you want to attack physically.

OOC:
Oh yes...


"Wow my very onw Gorilla stroke other ugly unmentionable creature to turn into mush. Happy day."

Lionheart said, his voice dripping with sarcasm as he struck out, intent on spoiling the creatures aim, with all his considerable strength and martial ability.

OOC:
Ok go for my best martial skills to try and smack him back advantageously as possible to stop him bashing up old Wynn and co.


Sj
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Mon Apr 30 2012, 19:21

Struggling to his feet, instinctively testing the tensile strength of the bonds restraining him, Bulletman grunted with the effort as he wiggled his fingers far enough to activate his Flight Belt. Once airborne and pointing in the right direction, his own ability to increase the Lunarium output would increase his speed. He hoped his helmet would be on hard enough!

OOC Dex check... Roll 9,2 (11) + 11 Dex = 22. Just (20 required).

Angling himself in the right direction, Bulletman hopped and mashed the buttons, hard... he started forwards and levelled out, then concentrated his power and straightened his head, bullet helmet pointing towards his target!

OOC Roll to hit... 2,3 (5) Oh Dear. I assume you'll use a hero point... That adds 4,2 (6) Hmmm...

Bulletman saw the ground start to recede and knew he was gaining height! What the...? He crashed through the branches of the trees, crying out as they tore at him, and he punched through the canopy at speed, splitting the air behind him with a crack and soaring straight up! He'd missed! At the rate he was accelerating, he would soon find it impossible to breathe!

OOC I assume he was charging at grade 4, 30m/frame. Still hardly earth shattering, but can achieve escape velocity, eventually. He can also only keep it up for 2 rounds before burning out his flight belt...

Back in the clearing...

Bedlamm (or at least, his clone) looked about. The Ani-Men around him were equally confused. Leaves fluttered all about, and somewhere overhead a hole in the tree canopy showed clouds and blue high overhead.

"What the bloody hell was that?" asked Bedlamm, slightly annoyed and confused. A Bear/Man hybrid huffed and gave a huge shouldered shrug, and half a dozen heads looked upwards at the hole in the trees before Bedlamm turned back to the business at hand. He held up the syringe and shouted "NEXT!"

OOC Bulletman gets a stroke of good fortune (after modifiers he needed a decent roll to hit, flying as he was through a forest, dodging trees and ramming something head first). Except now he's 120m up, his arms are bound, his flight belt has 10/20 points of flight left and turning is tricky thanks to the steel/resin web cocooning him. Well, no one said being a good guy would be easy...





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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Mon Apr 30 2012, 19:44

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Telekensis G1 (1/14)
Telempathy G1 (1/15)
Htk: 125
Htc: 150
DC: 0
Strength 50 (+35)
Defense 18htk field


OOC Would've thought Lionheart would try out his PSI Blast at some point, especially against tough guys with dividers. It'll cost him health (htc or htk) but he's a quick healer and a mind blast shoots past dividers, armour and all that sort of stuff. *Shrug* Will PM you next time there's no reply, I just don't like to nag, that's all Smile Lionheart attacks... Roll 3,5 + WC3 + DC6=17 miss. He is then attacked, 3 times physically with Dark power enhanced strength by the Gorilla, and by a Dark Power Blast from the Badger/Wolverine creature, both possessed by Shadow Demons as they attempt to cause Wynns' demise... The Gorilla... (Stats for reference Str 60 (+45) Htc 90 /6 Htk 80 /5 Dividers WC1 3 frames) and Badger (Str 25 Htc 40 /3 Htk 40 /4 using Dark power points (50) for WC6 x6 DD -5 20m 1 Action Htk blast). The gorilla first... 10,4 (14) +WC1 + DC0=miss, 10,1 (11) +WC1 + DC0 = miss, 4,1 (5) +WC1 + DC0 =miss.

Lionheart felt the air move as he swayed from side to side, dodging the powerful punches of the Gorilla creature! In truth, the thing was moving in slow motion compared to him, and he was barely troubled, but something had triggered that strange warning sense in his mind. These creatures were possessed!

OOC The Badger blasts... 9,4 (13) + WC6 = DC0=19-17=2 accuracy, hit. 12 htk... Doesn't even make a dent in the field...

Even Lionheart wasn't quite fast enough to avoid the dark energy that shot from the Badger creatures eyes, but his force field was more than up to the task of stopping it!

Both creatures looked nonplussed and the Badger threw a half hearted claw at his foe...

OOC Roll 2,7 (9) + WC1 + DC0=miss

Lionheart sidestepped that with not a care in the world and the creatures spoke again. "This one does not have the Dark Power like the others, those Vanguard, and yet, how has he such power? We must have him! Tell the others!"

The Gorilla seemed to swoon, and wobbled on shakey legs (OOC DC10 for next attack whilst the Badger hissed "You will be a great prize, manling!"

OOC you have 4 frames left of your five...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Mon Apr 30 2012, 22:37

Admin wrote:Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
Telempathy G1 (1/15)
Htk: 125
Htc: 150
DC: 0
Strength 50 (+35)
Defense 18htk field


OOC you have 4 frames left of your five...

OOC:
oh didn't think about Psi blast, doh! ok so an action to change out Telekinesis for Psiblast and use 4d10 on it.


Lionheart concentrated as he sent a bold of concentrated mental energy at the Gorilla Creature in front of him. "You're not getting anything, if we come out of this I'll wear you as winter coat!" He taunted as he let loose with his bolt of pure concentrated mental energy.

Sj


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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Tue May 01 2012, 12:01

Bulletman cursed his luck. He then attempted to break free of the webbing, hoping he could do so.

action: put a hero point into the effort.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Tue May 01 2012, 21:48

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 150 -4D10 (8,1,7,9) = 125
DC: 0
Strength 50 (+35)
Defense 18htk field


Lionheart concentrated, then unleashed his mind blast at the Gorilla! He felt a rush of blood from his nose and felt he'd been punched!

OOC Ego 18 + Roll 10,9 =37. Gorilla Ego 5 + Roll 8,1 (9)=14 23 points difference, x4, 92htc. The Gorilla is knocked out...

Instantly the image of a Lion leapt from the Vanguardians chest and into the Gorilla, clawing and swiping at it! The Gorilla howled its rage and wobbled back on shaking legs, eyes wide and in pain! It crashed backwards in a heap! A moment later it started to sag inwards, and another second after that, it was naught but a sack of bones!

"How.. how DARE you, human! You will be a great prize indeed, for our new rulers to use as a host form! A pity that only the deposed have found a way to keep your puny human shells from decomposing after a short time! You shall feel the indignity of having your body used to slay your friends, then shall die in... urk..." spluttered the Badger

The Badger jerked to the side, then sagged against a wall. As Lionheart watched, its skin loosened, eyes rolled in sockets and it aged...

A heartbeat later it was a dried out husk on the floor!

Clearly, the Dark power made the creatures powerful beyond compare, but they were even less equipped than normal humans to act as hosts for the Shadow Demons! Whilst that meant they were dangerous, it also meant that Lionheart simply had to ride out the storm of their attacks and let the Shadow Demon itself corrupt the form it wore!

He raced into the stairwell and down the stairs, several flights, leading down, down...

...and into the large cavern area where it had been shaped and hollowed to become part of DICEs' proving facility. Smashed equipment lay about, and the Ani-Men in the large rooms centre were pounding away with whatever heavy object came to hand, at the floor? There were half a dozen of the things, Wolves, a Rhino, A bear, an Eagle, a crocodile, all manically pounding at the centre of the floor.

Lionherat frowned, then looked about. Clearly, someone had been in here recently, but now they were gone, so why would... he glanced down at the ground beneath his feet and stamped, timing it to be unheard with the THOOM, THOOM! of the Ani-Men across the room, some 30m away.

Hollow. There were caves below, and the Ani-Men were trying to break through to get at Wynn and the others, assuming they were down there! How would they know.. unless the Shadow demons could sense their former royal leader, now in the form of General Wynn. Of course, Wynn was the least powerful - and most useful - of the Vanguard, able to use his Dark Power to enhance others. By taking him out, the enemy ensured that the only British supers they had to deal with were the Vanguard!

Lionheart chuckled to himself. For all their vaunted brain power, Bentham and Trowers had only just grasped the fact that the Vanguard, more than anyone else, including himself, were the true power in this world or on any other! Tempered by compassion and human frailty, but capable of world shattering power that could obliterate not just armies, but entire continents!

OOC Take on the Ani-men here or find a way to the caverns below? Either that or he can trust to the cavern floors strength and hope it holds long enough for Wynn and co to escape...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Tue May 01 2012, 22:37

Admin wrote:Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 150 -4D10 (8,1,7,9) = 125
DC: 0
Strength 50 (+35)
Defense 18htk field


LionheartOOC Take on the Ani-men here or find a way to the caverns below? Either that or he can trust to the cavern floors strength and hope it holds long enough for Wynn and co to escape...


"Excuse me can you tell me if this is the way to escaped Vanguard and Dice agents. Only we got a complaint about noisy neighbours disturbing them with all their banging, and shouting and trying to pound their doors down. A bit like you...Opps maybe this isn't a good time!"

Lionheart stood there not at all looking embarrassed, but pleased with himself as he dared the creatures with his wit to turn about and face him. Although he could work in this environment he thought it better to draw these creatures out, he didn't fancy being surrounded, a lucky punch/tooth/claw might still get him and then it could be curtains.

OOC:
Ok so I am taunting them, seeking to get their attention and assuming if I draw some away the remaining have even less chance of breaking through. But once I've taken out these few I'll go back and sort out the rest. I'll keep with the powers I've got, run a little ahead of them and pick my spot wisely, so as to turn and attack (punches mainly) or even better lead them to the others if they are anywhere nearby.


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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Wed May 02 2012, 22:31

As his flight belt sputtered and slowed, Bulletman struggled with the near steel tensile strength bonds pinning him!

OOC Using hero point if required. It's strength (34) vs Strength 30 cables. Roll for Bulletman 5,1 (6) vs Roll for cables 7,3 (10). Equal score. Hero point adds 10,4...

With a colossal effort Bulletman bursts the bonds, which he thought would stretch and stretch, allowing him to slip free. Instead they sprung back to their original position, making the job so much harder! Only with a colossal effort was he able to burst free!

As the loose webbing/cables dropped from him, he looked below. Bedlamm, or the man looking very much like him, had administered his syringe to two prisoners, who now writhed on the floor, clawing at leaves and howling in pain and rage! Bedlamm waved for another to be dragged forward. The attack on Bletchley Park had been deemed important enough to send nigh on three dozen of these things against it. What they hadn't counted on was the Vanguard being there to defend it!

There was only one Wolf-Man and Bedlamm at the truck, two transforming prisoners and around half a dozen more to go at. If the madman managed to get them all changed, there could be trouble! It wa snow or never for whatever Bulletman planned to do!
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Wed May 02 2012, 22:38

There was only one Wolf-Man and Bedlamm at the truck, two transforming prisoners and around half a dozen more to go at. If the madman managed to get them all changed, there could be trouble! It wa snow or never for whatever Bulletman planned to do!

Since his last attack didn't work so well and being outnumbered, Bulletman decided to use his namesake. He pulled out his pistol and dove towards the group, aiming for the Doctor. Once close enough, he would open fire on the Doctor.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Wed May 02 2012, 23:47

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 125/150
DC: 0
Strength 50 (+35)
Defense 18htk field


Lionheart taunted the creatures, and got their attention! The Rhnio man instantly turned and charged at him! The others looked up, and the Eagle took to the air, whilst the Crocodile Man made his way over. Deprived of strength, the remaining three toiled on, compelled by some power or hidden voice in their mind which pushed them harder than Bedlamms programming ever would!



OOC initiative 6 Lionheart, 1 bad guys. 3 Frames, then their three, then your two. How you wanna take these guys down?
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Wed May 02 2012, 23:56

Bulletman swooped down and pulled his pistol. Taking aim as best he could from above!

As soon as the bullets started ringing out, Bedlamm and the others ran for cover! only the Wolf Man stood his ground, then crouched, huge leg muscles bunched to jump!

OOC will assume two shots, rest of frames used for movement. Roll 9, hit, 4 accuracy, 11htc, 11htk, Roll 17, 12 accuracy, 21htc, 27htk!

Swooping dangerously close to the Wolfmans range, Bulletman spun the scientists clone with a shot to the leg, causing him to cry out and fall. Without mercy he levelled the gun, took aim, and fired. The bullet punched through the back of the mans skull and his body sagged back, quite dead!

The Wolfman howled, then went berserk, thrashing about with claws and scything out at anything within range! The hapless prisoners, including those transforming, were torn to shreds by the beasts fury!

OOC Try and take the beast out or head back to the others? Bedlamm dying (or at least a Bedlamm dying) seems to have affected whatever hold he had on the beast to do his bidding. It will run wild and free, a werewolf, in the forests and hills until stopped.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Thu May 03 2012, 02:22

The Wolfman howled, then went berserk, thrashing about with claws and scything out at anything within range! The hapless prisoners, including those transforming, were torn to shreds by the beasts fury!

OOC Try and take the beast out or head back to the others? Bedlamm dying (or at least a Bedlamm dying) seems to have affected whatever hold he had on the beast to do his bidding. It will run wild and free, a werewolf, in the forests and hills until stopped..

Don't think Bulletman has any idea that this isn't the real Badlamm. Not sure if he was ever told the guy has duplicates of himself running around.

Actions: Take down the Wolfman. Bullets probably won't affect him so try to reduce the Lunarium inside of it and then punch it out.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Thu May 03 2012, 08:54

Admin wrote:Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 125/150
DC: 0
Strength 50 (+35)
Defense 18htk field


OOC initiative 6 Lionheart, 1 bad guys. 3 Frames, then their three, then your two. How you wanna take these guys down?

Lionheart smiled before saying to himself, "Oh go on then, one Psi blast before I better get away!"

And with that the Lion on his chest once again glowed bright and incandescent before launching itself at the Crocodile type creature. He had planned to take out the Rhino but within the narrow confines of these corridors both bird brain and the Rhino might end up clashing with each other. Into that dangerous mix he had to reduce the odds in his favour.

OOC: Psi blast on the Crocodile Man, will use 15 HTC consider use of Hero points to spur the use of the energy and then use the remaining frame to speed off out of there, to a more advantageous area back along where I came. Something that reduces the flight capabilities of the bird creature and makes Rhino less able to charge, unless he's got to get through things first.


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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Tue May 08 2012, 23:10

OOC Back... We're not on any time scale/limit but I'd like to draw a line on the current 'Doom of DICE' storyline so will be drawing confrontations to their logical conclusion rather than playing out round by round.

Bulletman soared downards, getting the attention of the ravening beast below which looked up and howled its rage at him! The blood soaked beast tore a leg off some unfortunate, and tossed it through the air, spinning and spurting, though it webt high and wide of Bulletman.

With a grim look on his face the hero thrust a hand out.

Instantly he felt the Lunarium inside the implant. He weakened its pulsing power, and saw the Wolf Man grow more angry! The beast had truly taken over, and rage fuelled its strength as it hooked huge hands under the trucks side and hefted it three, six feet off the floor, turning to Bulletmans direction!

He prepared to use the amazing gadgets that the DICE scientists had made for him to repel the oncoming projectile, but had a thought first.

Thrusting out his other hand he AMPLIFIED the power in the beast! It instantly grew, gaining a foot and 300lbs of pure muscle, which strained at its skin! The creature roared in triumph... but the sound tailed off as the power pulsed and grew, warping its body even more... bones thickened, muscled swelled and bulged...

Its skin stayed the same. And split.

With a scream the creature, now over a dozen feet tall, split its skin with every agonising movement. A heartbeat later, its chest exploded as the the things heart burst from its ribcage!

Just out of range of the blood shower, Bulletman looked at his hands, and the mess below. Weaken, then enhance. The body would not take such extremes, so fast.

=========

Peeler 74 dashed as hard and fast as he could...

He would be too slow, but had to try anyway! He dragged the wounded soldier with him, mindful that his own wound would slow him down even if he didn't pull the wounded man with him, and so ignored the groaning fellows protestations. He saw the creatures, wolves for the most part, though twisted with their man like gait, closing in. Levelling the pistol he flicked it open, saw only two bullets left.

The soldier knew what that meant.

"Finish us off mate... better that than be food for them things!" spluttered the soldier, out of breath. They were over a dozen metres from the trees, though truth told there was little cover there.These things would track them even if they'd gotten clear. 74 sighed, and considered the mans request before levelling the gun at the nearest beast, only 10m away and closing fast.

"Save it" said a voice overhead, and 74 whirled. He saw one of the Justiciars, the new fellow, Bulletman, hover overhead, then thrust out a hand. A second later he thrust out the other and 74 turned to see each creature slow, stagger, then grow... and grow... and finally explode, only a few steps later! He ducked and covered from the spray of blood, then looked up to shout thanks, but Bulletman was already on the move. The solider by his side sagged back in relief, and started laughing, a moment before he sobbed...

OOC Bulletman can head back to the mansion grounds and mop up the Ani-men he finds, or head to the mess that was Bedlamm to look for some kind of clue as to the base of the madman behind this attack. His power to affect the power output of the Lunarium can, with 4 frames, decrease then increase the power output of the devices inside these creatures to make a mess...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Tue May 08 2012, 23:40

OOC Back... We're not on any time scale/limit but I'd like to draw a line on the current 'Doom of DICE' storyline so will be drawing confrontations to their logical conclusion rather than playing out round by round.

Lionheart concentrated, and his eyes glowed with psionic energy! The lion on his chest seemed to come alive and leap at the crocodile, which leapt to meet it...

OOC With PSI blast, just state what multiplier you'd like to use. Each x1 costs you 1d10 htc or htk, depending on the type of damage you want to inflict. If you're happy to lose around 15htc, that'd equate to 3D10 (x3 damage) or thereabouts... Roll 4,2,6 (12 points). Lionhearts ego 18 + Roll 7,6 (13) = 31, Crocodiles ego 12 (doubled by dark power) + roll 4,7 (11) = 23. 8 points difference doing 24htc. With your preference of hindering their rushing attack, we'll resolve that as...

The Crocodile man tripped, seemingly wrestling with the lion! The Rhino crashed into the creature, tripping and tumbling into the air, bouncing off the wall of the cavern and into the path of the diving winged creature!

Lionheart stepped aside as a mass of bodies smashed into the ground where he'd stood, and sped off, standing where the corridor narrowed. The creatures staggered up, then hindered one another again as all three pressed into the confined space. The Rhino, being biggest and strongest, muscled its way in first.

Lionheart ducked its wild swing, cracked a foot out against its knee. It was like hitting rock! The Rhino swung its head in a butt, which Lionheart ducked, then brought both fists down but smashed only the ground as the man from the future hopped to the side. He then sprinted up the Rhinos arms, crouched on its shoulders for a moment before leaping aside as the bird creature crashed into the Rhinos head with claws outstretched! this was too much for the brute, which grabbed the avian and, quite literally, tore one of its wings off! With a screech the creature went down!

Lionheart swayed to the side as the crocodiles jaws snapped, once, twice, then delivered a jab to the creatures neck. Its leathery hide was almost as tough as the Rhinos, and despite his superhuman strength Lionheart knew he would be slowed in a toe to toe brawl against these things, so he fought smart.

Ducking, weaving, using his inhuman speed, he stayed one step ahead of the Crocodile but retreated steadily, then ducked as he heard a rush of air behind!

A leathery fist scythed above his head as the Rhino struck out.. and rammed into the gaping maw of the crocodile! Both were locked together as the too big hand jammed into the gaping jaws, and the creatures started grappling! Lionheart saw his chance, ducked out of the way and left the creatures to scrap it out, each using not only the natural animal weaponry and cunning their donor creature had given, but some hidden, dark power that drove them on, eager to claim the prize that Lionhearts body represented! As he sped on past them to go to Wynns aid, he heard all three cry out as their rage overcame any outside control, and knew he would have little fear from these. Any survivor would be torn to shreds and barely living.

He moved on...

=========

The bullets pinged from the creatures hide...

"Have you any idea, mortals, of the prize offered for taking the old mans life?" laughed a Hyena-Man as bullets puffed against its dusty hide. Around him, other Ani-Men had fallen under a hail of bullets but thing thing remained powerful, strong, possessed as it was with the power of the Shadow Demon inside it!

It laughed again, then changed form, being some demonic winged hyena beast standing twelve feet tall in the cavern, looking down on the brave Peelers and soldiers who stood their ground, defending the stricken General Wynn!

Slobotham took careful aim, shooting at the things eyes, but he might as well have been firing blanks for all the good he did! Bitterly, he glanced at the grey face of Wynn, then patted his old friend and mentor on the shoulder. "Once more into the breach, old boy. See you on the other side." he hissed, then shouted "Get clear! Fire in the hole!" and grabbed a grenade, running at the creature before them!

Before he could pull the pin or attack, he saw Lionheart enter the cave behind the creature, moving at speed. He shouted out "Get Wynn out of here!"

Lionheart had sped through the complex of tunnels and rooms at speed, finding his way down into the natural caves by following a trail of blood and rubble. The creatures had been desperate to find Wynn, driven by the Shadow Demons no doubt to slay one of their former leaders. Rather than be slowed by the creatures, he'd moved on past, startling them and causing them to howl in frustration! It seemed he'd gotten here in time to see a group, led by the Hyena which was now a winged Hyena, emerge from another entrance to the caverns . It meant to slay Wynn and the group of Peelers protecting him!

OOC Lionheart can attack the creature, move past it to take general Wynn up in his arms, or even try to revive the General. After all, as a Vanguardian, albeit one whose old body has almost failed him, he has the power to obliterate most earthly foes...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Wed May 09 2012, 00:17

"Save it" said a voice overhead, and 74 whirled. He saw one of the Justiciars, the new fellow, Bulletman, hover overhead, then thrust out a hand. A second later he thrust out the other and 74 turned to see each creature slow, stagger, then grow... and grow... and finally explode, only a few steps later! He ducked and covered from the spray of blood, then looked up to shout thanks, but Bulletman was already on the move. The solider by his side sagged back in relief, and started laughing, a moment before he sobbed...

OOC Bulletman can head back to the mansion grounds and mop up the Ani-men he finds, or head to the mess that was Bedlamm to look for some kind of clue as to the base of the madman behind this attack. His power to affect the power output of the Lunarium can, with 4 frames, decrease then increase the power output of the devices inside these creatures to make a mess....

Saving his fellow men is more important to Bulletman than finding clues to a now dead madman's lab, since he isn't aware Bedlamm can make duplicates of himself. So keep fighting.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Wed May 09 2012, 07:20

Admin wrote:OOC Lionheart can attack the creature, move past it to take general Wynn up in his arms, or even try to revive the General. After all, as a Vanguardian, albeit one whose old body has almost failed him, he has the power to obliterate most earthly foes...

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Telekensis G1 (1/14)
Telempathy G1 (1/15)
Htk: 125
Htc: 150
DC: 0
Strength 50 (+35)
Defense 18htk field

Lionheart knew that Wynn's power was incredible, but that one slip and things could go from bad to worse. he couldn't chance that not unless all else failed, so sensing that the battle was getting closer to its climax, he lead once again with his Psi powers. Hoping he had enough reserves to see this battle through.

OOC:
ok got for a multiplyier of 5 and take that in HTC for this round against the Hyena creature. Follow that up with a charge smashing the creature with all I've got and pummelling him away from the others.

Hope you had a good break, great to have you back.


Sj
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Wed May 09 2012, 23:04

Where pockets of resistance held out against the monstrous Ani-Men, Bulletman hovered over the creatures and applied his power. The bullets that had barely registered against steel hard muscle and sinew suddenly punched home, and the increase of Lunarium power did the rest.

All of that took time, but steadily the grounds of the Manor were reclaimed.

There were bodies everywhere, and not just of the Ani-Men. The superhuman creatures had exacted a huge toll and the dazed were outnumbered by the dead and the dying.

Bulletman landed, helping a wounded soldier to his feet, but aghast at the mans wounds. He was drenched in blood.

Slowly the survivors started moving together, forming groups and helping one another. Bulletman was almost afraid to see what had happened to Gravity Girl and NoMan...

Major Steed was sat up, nursing what looked to be a broken arm. Blood ran freely from a scalp wound and she was dazed, but tough, and would survive. NoMan, on the other hand, looked to be a puddle on the floor, incapable of pulling himself into a humanoid shape, though there was movement like bubbles popping from the mass of his body.

Nearby were two Ani-Men, dead by the looks of it, along with the soldiers that they'd been helping. There were tears in the Majors eyes, but she looked up and nodded at Bulletman. "We got them. The cost..." she looked about, then bowed her head. "Get in there, help any survivors out. I'll... be there in a few minutes. I need to strap my arm." She looked over to NoMan. "He fought like a sackful of tigers to defend the men, but was overpowered. He held one of them whilst I planted a superheavy grenade down its throat, and it bit me on the arm." She indicated the arm she clutched to her chest. "Got the swine though. The other one finally died in a hail of bullets but..."

Bulletman looked about. The creature had swept mens heads off even as it was going down...

Just then Bulletman and Gravity Girl heard gunfire ring out in the house - the creatures were still killing people!

OOC Any plan or rush straight in? You'll not be able to fly in the confines of the house and that will remove your main tactical advantage...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Wed May 09 2012, 23:30

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 113/150 - 5d10 ([4,1,8,3,6] = (22)) = 85/150 htc
DC: 0
Strength 50 (+35)
Defense 18htk field


Lionheart set his energy lion on the Hyena creature. The Hyena laughed "Your cat will suffer as you will suffer, mortal! There will be no escape from the Shadows that Darken, for you OR your friends! You should have taken the truce we offered!" it laughed, a barking sound that sounded like an old iron grate being dragged over rocky ground.

Rather than speak Lionheart let his power do the talking!

OOC Lionheart 18 ego + roll 2d10 → [1,3] = (4) + Hero point Roll 2d10 → [10,8] = (18) = 40. Dark Shadow empowered creature Ego 16 + Roll 2d10 → [7,3] = (10) = 26, 14 points difference x5 = 70htc.

The Lion gave the creature such a mauling that it fell back, struggling to get free, swiping at fresh air and wavering.

"Impressive..." admitted the creature. It's eyes glowed and it took on a darker aspect, seemingly drawing darkness from the shadows of the cave to become jet black. It straightened, stronger now, and laughed. "But it shall not save you. Shame. You above all other mortals save the Vanguard are perhaps strong and able enough to act as host. A waste."

OOC initiative... Lionheart 9, Shadow Demon 3. 3 Frames to Lionheart. Current Htc levels are shown above. The Creature has taken 70htc. It's empowered by a shadow demon. This will NOT be an easy fight...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Thu May 10 2012, 07:09

Admin wrote:Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 113/150 - 5d10 ([4,1,8,3,6] = (22)) = 85/150 htc
DC: 0
Strength 50 (+35)
Defense 18htk field


OOC initiative... Lionheart 9, Shadow Demon 3. 3 Frames to Lionheart. Current Htc levels are shown above. The Creature has taken 70htc. It's empowered by a shadow demon. This will NOT be an easy fight...

OOC:
When are they?


Lionheart steeled himself he knew his super human reflex's, meant that he could beat the Shadow Demon, whilst it had to work through the creature it had joined to. Knowing that brute strength alone wouldn't work he again blasted away at the creature with his mental powers, hoping that with his depleted strength, he might still be able to fend off the creatures attacks.

OOC:
Ok another Psi blast, hero points (2 if necessary) at the ready x5 multiplier, got to take this thing down pronto. And with the final frame will punch if its within range, of not hold onto it for dodges and what not.


Sj
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Thu May 10 2012, 12:10

Just then Bulletman and Gravity Girl heard gunfire ring out in the house - the creatures were still killing people!

OOC Any plan or rush straight in? You'll not be able to fly in the confines of the house and that will remove your main tactical advantage....

reload my guns and grab any grenades that are around then head in.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Fri May 11 2012, 00:12

Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 85/150 - 5d10 (10,2,7,10,9) = (38) = 47/150 htc
DC: 0
Strength 50 (+35)
Defense 18htk field
Hero Points: 8


Lionheart sent his energy lion against the creature again, aware now that it was no ordinary Ani-man! Still, he had the means and the will to take it down, though a little luck wouldn't go amiss...

OOC 5D10 Htc for x5 multiplier comes up with 38htc (ouch). With regards Hero Points you can spend 'only' one at a time - at the moment. The Hero Point mechanic will change at the end of the current issues. You get loads more to spend, can spend as many as you like on a roll, but choose only the best two dice (either a double or highest roll). I'll make sure everybody knows about it, and you've all earn't mountains of the things so you'll get your just rewards. As for now, Ego 18 + Roll 7,3 (10) = 28 + Hero Point roll 8,4 (12) = 40. Dark Powers Ego 16 + Roll 3, 2 (5) = 21. 19 points difference x5 = 95htc. Now THAT got its attention... Having taken 165htc, the creature is staggered...

With a screaming headache and blood running freely from his nose, Lionheart staggered on weak legs. he watched as his ferocious energy lion mauled and tore at the creature, which now screeched in agony! Lionheart stepped up and delivered a kick to the thing...

OOC Despite Lionhearts great strength, this is 'technically' invulnerable to physical attack. Still, LH attacks with WC3 + DC6 + Roll 6,6 (12) + Roll 10,5 (15) = 36 - 17, 19 accuracy. +12 Htc + 35 strength = 66htc. /7 (seven!) equals 9htc. It has now taken 174htc.



Angry, bloodied, staggering, the creature roars, then crackles with black energy! It breathes a torrent of dark power at Lionheart!

OOC Two dark power blasts of 40 points each. That buys WC5, x5 damage and -4 DD with 20m range, taking 1 action. Htk damage. First blast WC5 + DC0 + Roll 9,10 (19) - 2 (Staggered) = 22 - 17. 5 accuracy, x5 for 25htk which scores 7 points past his Force Field and drops it (requiring an action to reform). RESPONSE? Second attack, same thing, roll 13, missed (just). The creature then attacks physically with its last (5th) frame and gets WC3 + DC0 + Roll 2,8 (10) - 2 (staggered) = 11, miss (needs 18 or more). You've used 3 frames, possible response, then remaining frames (dodging the blast will take 2 frames and finish this round).
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Admin on Fri May 11 2012, 00:38

Bulletman reloaded a number of pistols, scooped up a satchel of grenades, and without a second glance flew over to the manor front door and made his way in. The great doors swung from their hinges, torn off by a creatures incredible strength.

There were blood stains and bodies everywhere. The soldiers and DICE agents had not given ground easily or meekly, though they lacked the weapons to truly repel the beasts.

RATATATATA! Bulletman looked up, saw the stairs, then took several at a time as he came onto a landing and saw the ruined corridors that had been the hub of the operations here, with scientists working and codebreakers listening to transmissions.

Now the place was scattered with bodies, the walls torn and bloodstained, the place a charnel house.

More gunfire!

Bulletman sprinted over and around bodies to come to the end of the corridor where it turned, and saw a roughly made barricade of desks being hacked at by a Wolf Man and a Tiger Man! A single Peeler, wounded and bleeding, fired round after round with a pair or webley revolvers into the faces of the creatures, but Bulletmans heart leapt as he saw what the man was defending - children! A discarded (empty) pair of machine guns were on the floor, and against the wall a dying Wolf Man finally expired, having been filled with so many bullets even its super tough form couldn't stand any more!

What were children doing here?

There were half a dozen, aged around 10 or 11, terrified and backed up against a wall - nowhere left to run!

OOC Bulletman is 10m behind the Ani-Men. They are so fixed on smashing the barricade to pieces and eating those behind it that they haven't seen him yet. The Peeler and Children are only 2-3m from the creatures, so any grenade toss needs to be accurate - or it will affect them too! You have 2 frames, then initiative as the creatures react to you...
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  DavidMcMahon on Fri May 11 2012, 01:28

What were children doing here?

There were half a dozen, aged around 10 or 11, terrified and backed up against a wall - nowhere left to run!

OOC Bulletman is 10m behind the Ani-Men. They are so fixed on smashing the barricade to pieces and eating those behind it that they haven't seen him yet. The Peeler and Children are only 2-3m from the creatures, so any grenade toss needs to be accurate - or it will affect them too! You have 2 frames, then initiative as the creatures react to you....

ooc: Would the trick of contracting and then expanding the Lunarium cause them to explode on the children? If so, then go for weakening them and then attack by hand, trying to get them away from the kids then use the grenades.
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Re: World War II - The Vanguard Issue #9 In Englands Green Imperilled Land...

Post  Steeple_jackuk on Fri May 11 2012, 07:03

Admin wrote:Lionheart
power set:
Str G3 (6/6)
Speed G3 (6/12)
Hyper field G1 (1/13)
Psiblast G1 (1/14)
PSI blast G1 (1/15)
Htk: 125
Htc: 85/150 - 5d10 (10,2,7,10,9) = (38) = 47/150 htc
DC: 0
Strength 50 (+35)
Defense 18htk field
Hero Points: 8

OOC: Will dodge and go with another Psi attack when I get the chance this time x3 multiplier to try and finish it off. Otherwise assume I dodge.

Sj
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